Goal to rebalancing the races was close to what you were working on, wanted Nords to have a higher willpower and fit more into a paladin type due to the starting restoration and either fighting for the Nine or Ysmir and the Nord gods.
I thought Highelves needed some kind of boost to make them abit stronger since they only had 50 more magick and disease resist (who needs that when you can eat a mandrake root?) and Bretons had 75% higher resist and a minute long shield power that was stronger then the Nords(wtf) I had to resist the urge to gut the bretons to badly.
And wanted lowered personality so females don't outright stink compared to males in combat, which 99.9% of the game is focused on, And bretons kept their high personality so thats close to having a extra stat drained by 10, so am kinda happy with that.
I was going to do something like this, with the sole aim of 'rebalancing' races so they fit different roles: mage = breton and high elf, fighter = orc and nord, stealth = bosmer and argonian, combat/stealth = redguard, combat/magic = imperial, stealth/magic = khajjit... but seeing as the SPAM levelling system generally achieves this specialization goal, and now you've released this... i think ill just stick to the new races im making.
Good 'work' btw... *you and I both know the races menu is the easiest way to claim we are modders* ">
7 comments
I thought Highelves needed some kind of boost to make them abit stronger since they only had 50 more magick and disease resist (who needs that when you can eat a mandrake root?) and Bretons had 75% higher resist and a minute long shield power that was stronger then the Nords(wtf) I had to resist the urge to gut the bretons to badly.
And wanted lowered personality so females don't outright stink compared to males in combat, which 99.9% of the game is focused on,
And bretons kept their high personality so thats close to having a extra stat drained by 10, so am kinda happy with that.
Good 'work' btw... *you and I both know the races menu is the easiest way to claim we are modders* ">