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.. just the collision boxes of those new stone-meshes still don't work properly; not sure if it's because the collision is partially in the visible mesh .. hmm
10 comments
I'm just working on a new version (will be v2 I think)
The collision box is a simple rectangle atm .. for better performance;
but npc's are sinking through .. I just have to find a solution
Hey, you could have left us at least 1 picture to endorse, but no.... :/
A partially visible meshs is not the reason. Can I see the mesh?