Oblivion
KindredCavern

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jobra888

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.. just the collision boxes of those new stone-meshes still don't work properly; not sure if it's because the collision is partially in the visible mesh .. hmm

10 comments

  1. jobra888
    jobra888
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    Thank you

    I'm just working on a new version (will be v2 I think)

    The collision box is a simple rectangle atm .. for better performance;
    but npc's are sinking through .. I just have to find a solution



    1. park9
      park9
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      May be to create a new collision box? I also had this problem when ported statics from Skyrim
    2. jobra888
      jobra888
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      I tried several things .. didn't work; now I put some beth-collision boxes above the ground; not a very elegant method ..
  2. Tobjoern
    Tobjoern
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    Great capture, too!


    Hey, you could have left us at least 1 picture to endorse, but no.... :/


    1. jobra888
      jobra888
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  3. maczopikczo
    maczopikczo
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    Jobbs, this is a stunning series again. I'm looking forward to seeing more of your work
  4. Sifonseal
    Sifonseal
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    These shots are amazing...
  5. park9
    park9
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    jobra888, is it a new version of SD?

    A partially visible meshs is not the reason. Can I see the mesh?
  6. Dennywood
    Dennywood
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    Looks awesome... is it a new uptate file?
    1. park9
      park9
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      +100