Oblivion
Keep Dungeon Hall View 01

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ArxVallium

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This is a medieval type castle dungeon I made. I was trying to go for the most atmospheric and detailed look possible. Let me me know what you think. Make suggestions as to what would add to the atmosphere. Thanks! :) View 2

4 comments

  1. fftfan
    fftfan
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    It does look atmospheric. Does this use default textures, or custom? If defaults are used, I would suggest installing texture packs such as Qarls Texture Pack III Full v1_3 or other HD texture packs. If textures were customized from original, to enhance them you could repeat the changes but instead using QTP3 or other HD texture, as starting textures.

    Only thing is I don't really know about author's permission requirements in this case, though I would think it should hopefully be alright, since his textures were re-released in the Qarls Texture Pack III Full v1_3_OMOD. To be safe, I would suggest sending a PM to Qarl(Texture creator) and BangsBoomstik(OMOD author).

    You could also try ENB series for post-proccessing effects
    1. DemonLord7654
      DemonLord7654
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      yes it is all 100% vanilla and the image was taken in the construction set for even lower quality.
  2. Tobjoern
    Tobjoern
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    ...maybe you could turn down the lighting somewhat.
    Apart from that it looks already pretty nice.
    I like the cobwebs and the firebowl on the ceiling!

    PS. details (in general) are nice, important and always appreciated, but also keep in mind that sometimes "less is more". I (for myself) think there is enough to see/discover in this part of the dungeon.
    1. DemonLord7654
      DemonLord7654
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      Thanks! I am planning on doing a video showcase of it when I am done. and it is meant to be pitch black, I only added light so you could see the image.