This is a collection of unofficial patches for EVE - Essential Visual Enhancements by weijiesen, as provided by a member of the EVE Team (Athelbras). See the DESCRIPTION page for details. Other patches will (likely) be added over time.
These patches are for players who are knowledgeable mod users able to resolve issues themselves without assistance. So it is not my intention to provide advice or support here.
• Unofficial WMIM_EVE Patch
This is an EVE compatibility Patch for Weapon Mesh Improvement Mod (WMIM) v1.3 by RoyBatterian. Weapon Retexture Project - WRP v2.2.5 by Millenia can also be optionally installed since there are no conflicts.
NOTE: ignore LOOT and Vortex if they yell at you about incompatibilities.
• Unofficial Energy Colorings Patch
This is a patch for EVE - Essential VIsual Enhancements to restore the original Green energy colorings for the Sprtel-Wood 9700 (GRA) and the AER14 Prototype, plus the original Red laser effects for the Laser RCW. Do not install this patch if using the Unofficial WMIM_EVE Patch, since it already reverts the energy colorings.
Still getting an error message in LOOT saying "This plugin is incompatible with "EVE FNV - ALL DLC.esp", but both are present" after install this patch, I'm probably doing something wrong? LOOT sorted load order is below:
0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Vanilla Enhancements.esm 12 c FCOMaster.esm 13 d Interior Lighting Overhaul - Core.esm 14 e FreesideOpen.esm 15 f TGMIO.esm 16 10 Landscape Disposition Fix.esm 17 11 Landscape_Seam_Fix.esm 18 12 NVInteriors_Core.esm 19 13 ELECTRO-CITY - CompletedWorkorders.esm 20 14 TLD_Travelers.esm 21 15 NVInteriors_ComboEdition.esm 22 16 NVInteriors_ComboSerchLightAP_NCR.esp 23 17 FINAL Seachlight Airport NCR.esm 24 18 ELECTRO-CITY - Highways and Byways.esm 25 19 Mojave Wildlife (Vanilla-Style).esp 26 1a The New Bison Steve Hotel.esm 27 1b SomeguySeries.esm 28 1c NewVegasBounties.esm 29 1d Uncut Road to Legate's Camp.esm 30 1e More Perks.esm 31 1f Cyberware.esm 32 20 Mojave Raiders.esm 33 21 More Perks for Honest Hearts.esm 34 22 More Perks for Dead Money.esm 35 23 More Traits.esm 36 24 More Perks for Old World Blues.esm 37 25 More Perks for Companions.esm 38 26 Interior Lighting Overhaul - L38PS.esm 39 27 WMIMNV.esp 40 28 Unofficial Patch NVSE Plus.esp 41 29 YUP - NPC Fixes (Base Game + All DLC).esp 42 2a Vurt's WFO.esp 43 2b Uncut Extra Collection.esp 44 2c FCO - NPC Changes.esp 45 2d JSawyer Ultimate.esp 46 2e outsidebets.esp 47 2f FreesideOpenPatch.esp 48 30 Uncut Wasteland FSO OB.esp 49 31 EVE FNV - ALL DLC.esp 50 32 WeaponModsExpanded.esp 51 33 More Perks Update.esp 52 34 NewVegasBountiesII.esp 53 35 All Weapon Sounds Overhaul .esp 54 36 DLC Enhancements.esp 55 37 WMX-GunRunnersArsenal.esp 56 38 WMX-OldWorldBlues.esp 57 39 WMX-DeadMoney.esp 58 3a WMX-LonesomeRoad.esp 59 3b WMX-HonestHearts.esp 60 3c WMX-EVE-AllDLC.esp 61 3d Explosive Sounds Overhaul.esp 62 3e JSawyer Ultimate - WMIM Patch.esp 63 3f WMIM_EVE_ALLDLC_Patch.esp 64 40 JSawyer Ultimate - EDEM Patch.esp 65 41 JSawyer Ultimate - EVEM Patch.esp 66 42 Mojave Raiders.esp 67 43 JSawyer Ultimate - Mojave Raiders Patch.esp 68 44 Water Overhaul.esp 69 45 JSawyer Ultimate - Water Overhaul Patch.esp 70 46 WMX-ArenovalisTextures.esp 71 47 Casino Crowds.esp 72 48 FCO - OHSB NPC Edits.esp 73 49 FCO - The New Bison Steve.esp 74 4a Food Effect Tweaks.esp 75 4b WMX-PreOrderPackCaravan.esp 76 4c WMX-PreOrderPackClassic.esp 77 4d WMX-PreOrderPackMercenary.esp 78 4e WMX-PreOrderPackTribal.esp 79 4f More Perks for Companions Update.esp 80 50 More Perks for Dead Money Update.esp 81 51 More Traits Update.esp 82 52 More Perks for Honest Hearts Update.esp 83 53 More Perks for Old World Blues Update.esp 84 54 Universal Water Bottling.esp 85 55 Cut Sewers Restored.esp 86 56 TGMIO_ILO_Patch.esp 87 57 ILO - Searchlight Airport.esp 88 58 Uncut Cottonwood Cove Shack.esp 89 59 TreePositions.esp 90 5a Northern Passage Cave Entrance.esp 91 5b ILO - PipBoy Light.esp 92 5c ILO - YUP Patch.esp 93 5d Cyberware OWB.esp 94 5e Quickthrow.esp 95 5f Cyberware-Quickthrow Patch.esp 96 60 NCRTrooperOverhaul.esp 97 61 Mojave Arsenal.esp 98 62 GoodspringsPlayerHome.esp 99 63 ADAM - MAIN.esp 100 64 Advanced Recon Armor.esp 101 65 Better Balanced Backpacks.esp 102 66 Famine.esp 103 67 Famine - Flora.esp 104 68 Ammo Boxes.esp 105 69 Economy Overhaul.esp 106 6a Boacombat2glove.esp 107 6b CyberJAM.esp 108 6c JustAssortedMods.esp 109 6d Conelrad 640-1240.esp 110 6e boa ncrpahelmet.esp 111 6f Uncut Strip NPCs.esp 112 70 The Mod Configuration Menu.esp 113 71 Interior Lighting Overhaul - Ultimate Edition.esp 114 72 ILO - GS Shack.esp 115 73 ILO - NVInteriors Project.esp 116 74 ILO - New Vegas Bounties II.esp 117 75 NevadaSkies.esp
LOOT is simply wrong. I am the guy who supports EVE, and I created these patches.
Unofficial WMIM_EVE Patch is a "compatibility patch" which makes WMIM and EVE work together correctly.
Install all three and position the patch to be below/after WMIM and EVE. Then go tell whomever supports LOOT to fix it. [ Vortex is equally wrong with its complaints ]
I see the same warning message! Not sure if it is a 'legitimate' issue or the mod manager vortex just being overly sensitive and 'yelling' on something that is a probable area for problem (but not necessarily in this case??)
Prior to downloading this patch, i saw this warning message as per this screenshot: https://imgur.com/UrZKDI6
I thought this patch would be fixing that so i went ahead installed it through Mod manager vortex, set the rules according to what was described under Description tab. But i still see this warning message there.
Not sure if any one of your kind and knowledgeable mod experts can help me out here?
Otherwise, it seems the game still runs but i am not sure whether (or where) some parts remain vanilla or not.
Hello, I have a problem, for some reason when I install the patch, the texture effects are not visible when the weapons are used by other NPCs and weapons lying on the shelves.
You made a mistake of some kind or have a "conflict". I suggest either restore your installs back to the way they were and then try again, or else restore and do not use these patches.
These patches are for players who are knowledgeable modders able to resolve issues themselves without assistance. So it is not my intention to provide advice or support here.
If you are using a mod manager, and there is a message that says that a file or several files or a folder (directory) already exists, and do you want to replace those, you should respond with Yes / Okay. Same thing if you are doing a manual install instead for which you are directly copying files or folders containing files.
So basically just respond in whatever way is needed to ensure that existing things are replaced by what you are installing.
As noted a couple of times in recent replies, I have been under the impression that it already exists, although I do not know if it involves FO3 EVE or FNV EVE.
Here is an old link that I never followed up on due to no interest in TTW. So it might or might not be useful: https://taleoftwowastelands.com/content/ttw-eve
Interesting ... although the RCW's default laser coloring is Red, the default energy coloring on the weapon itself is Green. Which is unlike the Sprtel-Wood 9700's defaults which are matching coloring (Green) on both weapon energy textures and laser effects. Perhaps it is an "oversight" that the texture artist did not use matching Red on the RCW. However it does explain EVE's reworking of the RCW to also have matching colors, and happened to go with all Green instead of all Red.
Thank you very much much for providing a patch. I have followed your instructions regarding the load order. WMIM alongside WRP works well and also the effects from EVE. However, the plasma pistol (only tested with that) still has the vanilla textures, which obviously don't look great.
Is there anything I am doing wrong here? Btw I am using Vortex.
The patch does not apply EVE's model or textures if WMIM edits the base-game weapon model in any way, since the goal is to use WMIM's appearance changes. In which case the textures end up being whatever WMIM itself uses (i.e. base-game textures), or WRP's textures if that is optionally installed.
WMIM edits both the Plasma Pistol and the Plasma Pistol (GRA) weapon models, which is why they show the original base-game textures. For enhanced energy weapon models and textures, simply install EVE and do not use the WMIM and WRP patches.
Another alternative for enhanced models and textures, spanning both Energy and Ballistic weaponry, is to install EVE, then Weapon Mods Expanded (WMX) by antistar, and lastly WMX - EVE Compatibility v1.0.10 in the Optional Files download area over at WMX. The patch is provided by antistar and validated by myself. This is the setup that I have used for many years. As an added extra, Weapon Retexture Project v1.95 by Millenia can be optionally installed as well; this is an older version of WRP which does not contain an .ESP file.
44 comments
This is a collection of unofficial patches for EVE - Essential Visual Enhancements by weijiesen, as provided by a member of the EVE Team (Athelbras). See the DESCRIPTION page for details. Other patches will (likely) be added over time.
These patches are for players who are knowledgeable mod users able to resolve issues themselves without assistance. So it is not my intention to provide advice or support here.
• Unofficial WMIM_EVE Patch
This is an EVE compatibility Patch for Weapon Mesh Improvement Mod (WMIM) v1.3 by RoyBatterian.
Weapon Retexture Project - WRP v2.2.5 by Millenia can also be optionally installed since there are no conflicts.
NOTE: ignore LOOT and Vortex if they yell at you about incompatibilities.
• Unofficial Energy Colorings Patch
This is a patch for EVE - Essential VIsual Enhancements to restore the original Green energy colorings for the Sprtel-Wood 9700 (GRA) and the AER14 Prototype, plus the original Red laser effects for the Laser RCW. Do not install this patch if using the Unofficial WMIM_EVE Patch, since it already reverts the energy colorings.
0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b Vanilla Enhancements.esm
12 c FCOMaster.esm
13 d Interior Lighting Overhaul - Core.esm
14 e FreesideOpen.esm
15 f TGMIO.esm
16 10 Landscape Disposition Fix.esm
17 11 Landscape_Seam_Fix.esm
18 12 NVInteriors_Core.esm
19 13 ELECTRO-CITY - CompletedWorkorders.esm
20 14 TLD_Travelers.esm
21 15 NVInteriors_ComboEdition.esm
22 16 NVInteriors_ComboSerchLightAP_NCR.esp
23 17 FINAL Seachlight Airport NCR.esm
24 18 ELECTRO-CITY - Highways and Byways.esm
25 19 Mojave Wildlife (Vanilla-Style).esp
26 1a The New Bison Steve Hotel.esm
27 1b SomeguySeries.esm
28 1c NewVegasBounties.esm
29 1d Uncut Road to Legate's Camp.esm
30 1e More Perks.esm
31 1f Cyberware.esm
32 20 Mojave Raiders.esm
33 21 More Perks for Honest Hearts.esm
34 22 More Perks for Dead Money.esm
35 23 More Traits.esm
36 24 More Perks for Old World Blues.esm
37 25 More Perks for Companions.esm
38 26 Interior Lighting Overhaul - L38PS.esm
39 27 WMIMNV.esp
40 28 Unofficial Patch NVSE Plus.esp
41 29 YUP - NPC Fixes (Base Game + All DLC).esp
42 2a Vurt's WFO.esp
43 2b Uncut Extra Collection.esp
44 2c FCO - NPC Changes.esp
45 2d JSawyer Ultimate.esp
46 2e outsidebets.esp
47 2f FreesideOpenPatch.esp
48 30 Uncut Wasteland FSO OB.esp
49 31 EVE FNV - ALL DLC.esp
50 32 WeaponModsExpanded.esp
51 33 More Perks Update.esp
52 34 NewVegasBountiesII.esp
53 35 All Weapon Sounds Overhaul .esp
54 36 DLC Enhancements.esp
55 37 WMX-GunRunnersArsenal.esp
56 38 WMX-OldWorldBlues.esp
57 39 WMX-DeadMoney.esp
58 3a WMX-LonesomeRoad.esp
59 3b WMX-HonestHearts.esp
60 3c WMX-EVE-AllDLC.esp
61 3d Explosive Sounds Overhaul.esp
62 3e JSawyer Ultimate - WMIM Patch.esp
63 3f WMIM_EVE_ALLDLC_Patch.esp
64 40 JSawyer Ultimate - EDEM Patch.esp
65 41 JSawyer Ultimate - EVEM Patch.esp
66 42 Mojave Raiders.esp
67 43 JSawyer Ultimate - Mojave Raiders Patch.esp
68 44 Water Overhaul.esp
69 45 JSawyer Ultimate - Water Overhaul Patch.esp
70 46 WMX-ArenovalisTextures.esp
71 47 Casino Crowds.esp
72 48 FCO - OHSB NPC Edits.esp
73 49 FCO - The New Bison Steve.esp
74 4a Food Effect Tweaks.esp
75 4b WMX-PreOrderPackCaravan.esp
76 4c WMX-PreOrderPackClassic.esp
77 4d WMX-PreOrderPackMercenary.esp
78 4e WMX-PreOrderPackTribal.esp
79 4f More Perks for Companions Update.esp
80 50 More Perks for Dead Money Update.esp
81 51 More Traits Update.esp
82 52 More Perks for Honest Hearts Update.esp
83 53 More Perks for Old World Blues Update.esp
84 54 Universal Water Bottling.esp
85 55 Cut Sewers Restored.esp
86 56 TGMIO_ILO_Patch.esp
87 57 ILO - Searchlight Airport.esp
88 58 Uncut Cottonwood Cove Shack.esp
89 59 TreePositions.esp
90 5a Northern Passage Cave Entrance.esp
91 5b ILO - PipBoy Light.esp
92 5c ILO - YUP Patch.esp
93 5d Cyberware OWB.esp
94 5e Quickthrow.esp
95 5f Cyberware-Quickthrow Patch.esp
96 60 NCRTrooperOverhaul.esp
97 61 Mojave Arsenal.esp
98 62 GoodspringsPlayerHome.esp
99 63 ADAM - MAIN.esp
100 64 Advanced Recon Armor.esp
101 65 Better Balanced Backpacks.esp
102 66 Famine.esp
103 67 Famine - Flora.esp
104 68 Ammo Boxes.esp
105 69 Economy Overhaul.esp
106 6a Boacombat2glove.esp
107 6b CyberJAM.esp
108 6c JustAssortedMods.esp
109 6d Conelrad 640-1240.esp
110 6e boa ncrpahelmet.esp
111 6f Uncut Strip NPCs.esp
112 70 The Mod Configuration Menu.esp
113 71 Interior Lighting Overhaul - Ultimate Edition.esp
114 72 ILO - GS Shack.esp
115 73 ILO - NVInteriors Project.esp
116 74 ILO - New Vegas Bounties II.esp
117 75 NevadaSkies.esp
Unofficial WMIM_EVE Patch is a "compatibility patch" which makes WMIM and EVE work together correctly.
Install all three and position the patch to be below/after WMIM and EVE. Then go tell whomever supports LOOT to fix it. [ Vortex is equally wrong with its complaints ]
Or use a different mod manager that is happy doing the installs. Or do "manual" installs yourself.
I thought this patch would be fixing that so i went ahead installed it through Mod manager vortex, set the rules according to what was described under Description tab. But i still see this warning message there.
Not sure if any one of your kind and knowledgeable mod experts can help me out here?
Otherwise, it seems the game still runs but i am not sure whether (or where) some parts remain vanilla or not.
These patches are for players who are knowledgeable modders able to resolve issues themselves without assistance. So it is not my intention to provide advice or support here.
So basically just respond in whatever way is needed to ensure that existing things are replaced by what you are installing.
Here is an old link that I never followed up on due to no interest in TTW. So it might or might not be useful: https://taleoftwowastelands.com/content/ttw-eve
Thank you for letting us know.
Thank you, and a Kudo, for reporting the problem!
EDIT: fixed in Version 2.0
Is there anything I am doing wrong here? Btw I am using Vortex.
Thanks in advance ;)
WMIM edits both the Plasma Pistol and the Plasma Pistol (GRA) weapon models, which is why they show the original base-game textures. For enhanced energy weapon models and textures, simply install EVE and do not use the WMIM and WRP patches.
Another alternative for enhanced models and textures, spanning both Energy and Ballistic weaponry, is to install EVE, then Weapon Mods Expanded (WMX) by antistar, and lastly WMX - EVE Compatibility v1.0.10 in the Optional Files download area over at WMX. The patch is provided by antistar and validated by myself. This is the setup that I have used for many years. As an added extra, Weapon Retexture Project v1.95 by Millenia can be optionally installed as well; this is an older version of WRP which does not contain an .ESP file.