Fallout New Vegas

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Created by

KiwiCat21

Uploaded by

KiwiCat21

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24 comments

  1. Queli
    Queli
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    • 8 kudos
    make sure better strip view loads after this
    1. rndrflotilla
      rndrflotilla
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      • 0 kudos
      seconded
  2. pidermen
    pidermen
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    • 0 kudos
    OMG WOW
  3. mojavesuave
    mojavesuave
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    • 157 kudos
    I cannot express how underrated this mod is. I thought I was the only one who noticed this issue, glad its fixed.
  4. Sassafrass112
    Sassafrass112
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    • 7 kudos
    This mod is beyond baseder dome. Get this ship into YUP.
  5. JohnnyBlade
    JohnnyBlade
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    I must be blind or something but what am I looking at? I don't see a difference with the screenshots. Where is the light pollution clipping in the vanilla. Is this something that is more noticeable ingame at 60fps compared to a still image.
    1. KiwiCat21
      KiwiCat21
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      It's the front most piece of the beam sticking out at the top of the tower. It is IMO very noticeable in game.
    2. JohnnyBlade
      JohnnyBlade
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      Gotcha. Once you see it you can't unsee it. Thanks for the fix!
    3. WingMannDK
      WingMannDK
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      Cursed with the truth...
  6. Muggzee
    Muggzee
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    Any special load order placements this should be in, or is it fine anywhere?
    1. KiwiCat21
      KiwiCat21
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      Probably just before your weather mod.
    2. ConeOfCinder
      ConeOfCinder
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      • 12 kudos
      what if you use also use Strip Lights Region Fix? do I place this mod after or before it?
    3. KiwiCat21
      KiwiCat21
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      After
  7. scrunky
    scrunky
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    these meme comparison images are cracking me up
  8. JuhiZ
    JuhiZ
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    It's still clipping when looking from inside Camp McCarran. Otherwise works fine.
    1. KiwiCat21
      KiwiCat21
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      What LOD mods are you using
    2. JuhiZ
      JuhiZ
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      Happens without LOD mods too. Inside of Camp McCarran is in WastelandNVmini worldspace, so it probably has different light pollution things.
    3. KiwiCat21
      KiwiCat21
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      • 44 kudos
      Fixed, check images.
    4. JuhiZ
      JuhiZ
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      • 29 kudos
      Fixed, Thanks.
  9. HolidayEnjoyer1225
    HolidayEnjoyer1225
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    • 1 kudos
    Very interesting, and this'll still work if new LOD is generated? 
    1. KiwiCat21
      KiwiCat21
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      Yes
    2. HolidayEnjoyer1225
      HolidayEnjoyer1225
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      • 1 kudos
      Alright cool, thanks for making this!
  10. kbrin008
    kbrin008
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    • 0 kudos
    Two Pollution meshes are overlapping, but the height or size does not match.I personally tried changing it and gave up.. Thanks for making the mod.