Fallout New Vegas
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junkacc11 and Woooombat respectively

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StandUpnoice

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28 comments

  1. Tipsly
    Tipsly
    • member
    • 0 kudos
    The mod is named "TONTW" instead of "TOTNW"
    1. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      lol
  2. NmPsycho
    NmPsycho
    • supporter
    • 3 kudos
    Would it be possible if you could make a  separate patch for 3rd person Movement animations? Would mean a lot for an upcoming wabbajack modlist I'm working on.
    1. TDFox35
      TDFox35
      • member
      • 2 kudos
      I second this
    2. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      done 
    3. NmPsycho
      NmPsycho
      • supporter
      • 3 kudos
      Thank you!
  3. evowon
    evowon
    • supporter
    • 0 kudos
    Extremely broken mod, causes NPCs to clip through the ground.
    Don't download. 
    1. 2Dimm
      2Dimm
      • member
      • 14 kudos
      not related to this mod... as it happens to me before installing it lmao, i'm still trying to figure out what causes this
    2. DamageHero
      DamageHero
      • supporter
      • 16 kudos
      Usually happens when there's too much stuff around you and the game can't load collisions properly. Restarting the game solves the issue.

      An example would be using Simple Open Strip + LightBright and Strip Gamblers - you CAN roam around the map freely, but if you've been playing for a while and never restarted the game, you might experience this bug once in a while.
  4. Dillylynx
    Dillylynx
    • member
    • 0 kudos
    Do you guys recommend Blended Locomotion or Frozen Hit Rockomotion?
    1. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      blended for the power armor movement 
  5. TheRegvlator
    TheRegvlator
    • member
    • 2 kudos
    Works like a charm, except for minigun-type weapons (Laser Minigun, normal minigun, K-9000 etc).

    Rifles, pistols, shoulder-mounted weapons, everything works as intended, except miniguns =/ (they are not one-handed as it should be).
    1. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      i'll look into this
    2. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      THE ANIMATION WORK AS usual on my end, maybe it come from another mod that you have in your load order, check your mod setting.
    3. TheRegvlator
      TheRegvlator
      • member
      • 2 kudos
      I really don't know what could be causing this. Here, how it looks with each weapon type.

      Gattling laser: https://imgur.com/qQxwpWf
      Tesla Cannon: https://imgur.com/PQgFr5I
      Brush gun: https://imgur.com/wogj0ZB

      Only gattling type weapons have this "old" animation. Nothing is overwriting the mod, and the order on MO2 is the one on a previous reply, "titan of the new west -> Warmix -> 3rd person overhaul -> this mod".
    4. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      ah I see, you have mistaken the shoulder mounted minigun from lonesome road with the normal minigun https://fallout.fandom.com/wiki/Shoulder_mounted_machine_gun
    5. TheRegvlator
      TheRegvlator
      • member
      • 2 kudos
      The first picture (https://imgur.com/qQxwpWf) is actually for an unmodified, vanilla laser gattling. The tesla canon is the elija jury rigged on, and works correctly (one-handed instead of shoulder). Only gattlings are still being holded 2 handed.
  6. JimJee
    JimJee
    • member
    • 0 kudos
    My character is using the power armor animations even when they are not in power armor.
    1. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      make sure this is placed at the bottom of with the order being titan of the new west -> Warmix -> 3rd person overhaul -> this mod , reinstalling and re organizing should do the trick 
    2. JimJee
      JimJee
      • member
      • 0 kudos
      Thank you.
  7. moddingmaniac74
    moddingmaniac74
    • member
    • 1 kudos
    After the latest update of TOTNW, this isn't working anymore. Oddly enough I do see it working on NPCs, but for some reason when the player in my game suits up in power armor, instead of using WAR or TOTNW animations, they just revert back to vanilla weapon animations. I'm pretty sure it's something to do with the new version of Titans, this patch worked fine before with the older version. 
    1. StandUpnoice
      StandUpnoice
      • member
      • 7 kudos
      yeah, I'm updating it now
  8. StandUpnoice
    StandUpnoice
    • member
    • 7 kudos
    If it doesn't seem to work for yall, go to the knvse config and delete the Cripple check 
  9. LuckyNumberSix
    LuckyNumberSix
    • premium
    • 0 kudos
    Aint workin boss.
  10. Exadios
    Exadios
    • supporter
    • 0 kudos
    Was working just fine when I installed it a few days ago but now I'm getting WAR animations when I'm suited up again. I just downloaded the Chinese stealth armor remastered mod. Was the only thing I've downloaded since this one. Could that be messing with the patch?