Fallout New Vegas
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cOJzZ

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kabyidon

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20 comments

  1. DLpnd
    DLpnd
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    • 19 kudos
    It was patched by iranrmrf form xNVSE discord https://discord.com/channels/711228477382328331/715866346763583569/803001319060799549
    1. kabyidon
      kabyidon
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      • 88 kudos
      thank you
    2. MTBagaskoro
      MTBagaskoro
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      • 0 kudos
      patched for what?
    3. DLpnd
      DLpnd
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      • 19 kudos
      Read the description of this mod....
  2. chaoticblankness
    chaoticblankness
    • supporter
    • 6 kudos
    Does this work with 360 Movement?
    1. chaoticblankness
      chaoticblankness
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      • 6 kudos
      Nevermind, it does NOT.
      Per the 360 Movement description page.
    2. cyaz11799
      cyaz11799
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      I haven't seen much conflicts with it besides the ice skating when you move diagonally backwords in 3rd person with no weapon drawn. Hoping they make a patch though, Xilandros Diagonal Movement messes up with Enhanced Camera while using 360 movement
  3. RandoCrick
    RandoCrick
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    nvm, I fiddled with the settings in JAM and got it sorted - it's a problem with 3rd person animations.
  4. amokrun1
    amokrun1
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    • 6 kudos
    Is there a setting combo that reduces the frequency of head turning, i.e. maybe only when something is within a specific radius of the PC?
  5. i3ncore
    i3ncore
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    • 219 kudos
    Can you make headtracking kept on when unholstered?
  6. Zefmor12
    Zefmor12
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    • 0 kudos
    It seems this mod changes the default world fov any way to disable it?
  7. StickyNarwhal
    StickyNarwhal
    • supporter
    • 3 kudos
    Thank you.
  8. xYamiSorax
    xYamiSorax
    • supporter
    • 17 kudos
    How do I make this not default to an ugly ass centered camera when I holster my weap tho? :(

    Nvm I got it lol but is there a way to disable head tracking? 
    1. Eman17j
      Eman17j
      • member
      • 9 kudos
      You helped me find it was this mod that was enabling head tracking I've been trying to turn it off since i first saw it. It's just bad and weird looking.

      This is the setting to turn it off - bEnableHeadTurn under [HeadControlNode]
    2. Eman17j
      Eman17j
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      • 9 kudos
      Deleted
    3. kabyidon
      kabyidon
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      • 88 kudos
      The new ini should have settings that are a little better if you want to keep it on 
    4. xYamiSorax
      xYamiSorax
      • supporter
      • 17 kudos
      this is still generating a log file though is it normal? ;o
    5. kabyidon
      kabyidon
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      • 88 kudos
      It still makes logs, it shouldn't make  "Plugin Example received unknown message spammed in console" spam anymore in the file
  9. CafeImp
    CafeImp
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    • 7 kudos
    You don't need a skeleton or files from the OG mod?
    1. VeraTheMaid
      VeraTheMaid
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      • 5 kudos
      The original never used compatibility skeleton either. You should be good to go as long as xNVSE is installed.