Fallout New Vegas
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Hitman47101

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hitman47101

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19 comments

  1. kennn97
    kennn97
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    This isn't working for me with FO3 weapon pack


    ***Got it working by changing Fallout3.esm to FalloutNV.esm in the .json file
    1. Bugnuggets
      Bugnuggets
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      • 5 kudos
      Thanks for giving the fix. 👍
  2. kizabloodborn
    kizabloodborn
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    this is not working for me im using TTW and i have Clover's Cleaver
  3. AltoidAtronach
    AltoidAtronach
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    Does it work on the Katana?
  4. whiteclad57
    whiteclad57
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    Excellent animations, makes me wistful that Oblivion has never reached this level of support.
    I do have a question unrelated to the mod though, what are you using to remove that landing/pause/stop animation from the end of your jumps?  It's the one thing that bugs me the most about this game's movement (other than lack of inertia), but I've had no luck finding an existing mod that removes it.
  5. pecheurman
    pecheurman
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    dude have no chill, keep releasing awesome animation after years. you rock ma dude, keep the good work
  6. FerunaLutelou
    FerunaLutelou
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    That light tap with the blade every other attack looks really weird
  7. Charmareian
    Charmareian
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    Are you not supposed to lunge forward anymore with the forward power attack? I know you make some changes with your melee sets so I'm not sure if this is intentional or not.
  8. awefeakgksdgfdsf
    awefeakgksdgfdsf
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    No sound when swinging, am I missing audio files from somewhere?
    1. Swedishmafia101
      Swedishmafia101
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      I've had a similar bug with TTW. I fixed it by manually adding the correct swing sounds back onto melee weapons in FNVedit.
    2. awefeakgksdgfdsf
      awefeakgksdgfdsf
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      • 0 kudos
      Indeed, that's what I ended up doing.
  9. thedark1234
    thedark1234
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    as it does not look good
  10. Pizzagoodyes
    Pizzagoodyes
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    • 4 kudos
    Now if only i knew how to actually do TTW correctly