Just so you know, the script adds the gun to the ExplodesGasTrapOnTouch form list, which will cause it to ignite flammable gas just by moving into it with the gun drawn. This is meant for weapons that either are on fire or have a pilot light, like the Shishkebab, Flamer, or Incinerator. You want to add it to the ExplodesGasTrapOnHit list only.
Thank you for the information. I've noticed it off and on at times after this mod so I know it's something. I do have animation for other weapons installed so I'm going to see what I can disable to narrow it down. Thank you again.
Something to do with resetting your inis may fix it, though I didn't see any suspect settings having been changed when I did so and compared the difference. I think it fixed it for me though.
Thank you very much for this patch! Definitely going to use this. Is there any possibility you could add a video showing the new speed of the reloading animation?
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