Fallout New Vegas
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Original mods by Hitman47101

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Panzermann11

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About this mod

Patches some of the weapons left over from Hitman's animation packs so they use their proper animations, along with other fixes.

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Changelogs
Overview
This mod patches some of TTW's weapons and a few New Vegas' weapons that are left over from Hitman47101's animation packs so they use their proper respective animations along with other fixes. This fix covers all 3 seasons and Yukichigai's Fallout 3 Weapon Restoration aswell.

List of weapons
10mm Pistol
  • Colonel Autumn's 10mm Pistol
  • Weathered 10mm Pistol (YUP)
Flamer
  • Rapid-Torch Flamer
  • Slo-Burn Flamer
Combat Knife
  • Occam's Razor
  • Stabhappy
  • Trench Knife
Chinese Pistol
  • Chinese Dragoon Pistol
Gatling Laser
  • Vengeance
  • Precision Gatling Laser
Laser Pistol
  • Compliance Regulator
  • Colonel Autumn's Laser Pistol
  • Elder Lyons' Laser Pistol
  • Missing Laser Pistol
  • Protectron's Gaze
  • Smuggler's End
Plasma Defender
  • Plasma Defender (GRA)
Plasma Pistol
  • MPLX Novasurge
Laser Rifle
  • Van Graff Laser Rifle
Plasma Rifle
  • Van Graff Plasma Rifle
Sniper Rifle
  • Reservist's Rifle
  • Victory Rifle
Sawed-Off Shotgun
  • Short Barrel Shotgun
  • The Kneecapper

Other fixes
  • The grenade rifle's jamming explosion effect will now work properly on New Vegas by calling for "40mmGrenadeExplosion" instead of "NV40mmGrenadeExplosion".
  • Fixed the 9mm SMG's jamming animation not showing up properly, instead showing the vanilla one.
  • Fixed the Bozar's barrel not moving in its reload animation due to Season 3 missing the required mesh.
  • Changed the description of the service rifle's upgraded springs to reflect the burst-fire feature introduced by the animation mod.