Fallout New Vegas

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Scott Clam - Seekker - Nehred

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clayvn

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42 comments

  1. TheSeekker
    TheSeekker
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    Sticky
  2. deleted183399753
    deleted183399753
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    This mod can be used with Cinematic Reload DOF right?
    1. clayvn
      clayvn
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      Yes, the author of that even commented below here haha
  3. OSPREY2000
    OSPREY2000
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    Awesome mod! Adds a good sense of realism. Have you thought about including the “reload blur” from the game Black? Or know of a way of doing this. More of a cinematic / aesthetic thing than realism I guess but could be cool nonetheless 
    1. clayvn
      clayvn
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      Hmm that's a cool idea, I might look into it at some point.
    2. ObieDwyer
      ObieDwyer
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      I'm working on a mod right now that does this. It's 90% of the way there and looks great, but there are some unflattering bugs with it activating in third-person and VATS. I'm a very amateur scripter, so I haven't been able to wrap my head around an elegant solution. Let me know if you wanna take a look.

      demo:
      https://streamable.com/n9uokf
    3. clayvn
      clayvn
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      ooohh that's very nice. could you post the script? I may be able to help figure that out.
    4. clayvn
      clayvn
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      you could potentially just add an if statement before your script to check https://geckwiki.com/index.php?title=IsPC1stPerson, and https://geckwiki.com/index.php?title=GetVATSMode like:

      if eval IsPC1stPerson && GetVATSMode == 0
      your code
      . . .
      endif
    5. ObieDwyer
      ObieDwyer
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      I'll send you the code later today! I have tried that method but oddly enough, IsPC1stPerson returns 0 no matter what.

      This is interesting because I have gotten the code to recognize a transition from 1st to 3rd person and interrupt the effect midway, but I can't get it to avoid playing the effect when starting in 3rd person.
    6. clayvn
      clayvn
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      That's odd that it would always return 0
  4. SamMoon97
    SamMoon97
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    Pip Boy name?
    1. clayvn
      clayvn
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      FO4 pipboy on GUN network
  5. Jakeola1
    Jakeola1
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    Just a heads up, it appears that the newest version of Stewie's Tweaks fixes the compatibility issue with this/DN's distant blur and the smooth iron sights tweak! 
    1. clayvn
      clayvn
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      Oh for real? That's awesome. I'll update the description if that's true.
  6. AyCeeAreyy
    AyCeeAreyy
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    Hey, what is the weapon mod your using for that bolt action rifle? i absolutely love the way it looks.
    1. iStab
      iStab
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  7. BRSullivan86
    BRSullivan86
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    Sometimes it's the little touches. Very cool mod.
  8. Marcurios
    Marcurios
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    Omegared's ENB fix has been deprecated for may many years, no one should use this.
    Boris fixed that problem in ENB a very long time ago.
    1. clayvn
      clayvn
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      I see. Well this just uses a similar IMOD to blur the equipped weapon, it's not really intended to be a transparency "fix". 
    2. bill8875
      bill8875
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      Speaking of transparency fix, do any of you know how to fix the transparency issue with ENB reappearing once one uses Reshade or New Vegas Reloaded. I'm trying to use one or the other with ENB but the transparency issue reappears. The main reason Im trying to use Reshade or New Vegas Reloaded is because some of their shaders provide more FPS friendly effects rather than ENB effects such as MXAO for Reshade (also produces better results) or New Vegas Reloaded's Depth of Field and AO.
    3. clayvn
      clayvn
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      How to mostly fix transparency issues on the gun and hands in first person with ENB/NVR/Reshade while using RTGI or other depth based effects:
      1. Follow the installation instructions regarding shader packages on this mod page: https://www.nexusmods.com/newvegas/mods/49420
      2. Install Enhanced Camera, and turn off first person shadows in its ini file: https://www.nexusmods.com/newvegas/mods/55334
      3. Enable 3.0 shaders in your fallout.ini, falloutcustom.ini, and falloutprefs.ini under [Display] add bAllow30Shaders=1.

      This has worked for me in the past when I used Reshade AO with ENB and NVR.
    4. bill8875
      bill8875
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      Very interesting. I am aware of this method but I read somewhere that changing the shaderpackage now a days is ill-advise so I avoided this method. I followed this method and I no longer get the transparent first-person model anymore. Thank you very much for the reply. I've given you a kudos.
    5. clayvn
      clayvn
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      Any time, but yeah, not really sure if the shader package method causes more harm than good, but it worked for me, and it's easy to undo.
    6. bill8875
      bill8875
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      I forgot where I read it, if I ever do find out where I'd try to edit my reply. I remember it was from someone who was considered a reliable source in the community. The only downside I've discovered is VATS causes the depth to render a still frame image of whatever the screen was showing in the beginning of VATS and overlays over the zoom in.
  9. deleted130596243
    deleted130596243
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    Other commenters have mentioned this, but I really wish there was an option to make the effect stronger. Aside from that, I have no complaints. This will be a permanent addition to my load order!
  10. Anselmitox
    Anselmitox
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    What a legendary idea!!!!!
     Would you consider creating and option which is stronger? It could be way stronger (without going too strong, though)

     Thanks for the mod!!! This is the type and quality of mods that we need to enhance realism and the overall experience in FoNV
    1. clayvn
      clayvn
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      Yeah, I can see about adding another version. Would you say twice as strong?
    2. Anselmitox
      Anselmitox
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      Maybe I went too much on the "twice" as strong... a little bit more would be good. Not all that much, cause as we all know... FNV's blurs are usually... well... "lacking" in terms of quality.
       Something that goes a little bit more so that it helps with focusing on targets. I already saw an improvement on target acquisition and maintenance on sights!!!!

       Thank you very much for your predisposition! Lovely of you!!!
    3. clayvn
      clayvn
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      For sure, I'll see what I can do tomorrow. 
  11. Undead38055
    Undead38055
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    I love you