I like this mod simply because I don't have to always make sure to tag explosives so I can disable the Megaton bomb and get the Megaton house at the start of the game. lol.
I like your mod, the location & layout are nice for TTW, but I do have a question. Would you consider making a less cheaty version. That has a key that needs to be purchased and does not have all the free stuff inside? I really like evrything else about it but an option that is more survival fitted would be really nice. In any case thank you for the mod it is a nice addition.
Hey thanks for the awesome mod! I'm using the WSG mod guide for TTW and having ctd problems using the safehouse whenever baka skillbook scanner mod is active. Specifically, exiting the safehouse almost always causes a CTD. This is on a brand new save with no other mods outside WSG. As soon as I finish creating the character, I head straight to the safehouse, organize in there for a couple of minutes and head out then BAM! crash to desktop. Please check to see if you can recreate it.
I doubt your issue is being caused by this mod. It's likely Baka Skillbook Scanner. Whatever that is. If you are having trouble with a setup from a guide, please direct your questions to the guide authors. I cannot guarantee compatibility with any mods from any guide. Also your download history says that you don't even have the latest version.
I had a thought, that it might be fun if it could be locked by a key, with the key on a raider, maybe in the springvale school, on the overpass sniper? No worries if you don't want to, I might do it myself if you're not inclined.
Thank you for this mod! I used it the first time when cells in my Megaton home reset and caused all my equipment to disappear. TTW 3.3. should fix that, but I'll still be hooked on your home forever!
Thank you for the kind words! Glad you like the mod. And it'll still be compatible with TTW 3.3 as well!
Edit: Apparently you losing your items is caused by a very rare vanilla bug where the containers in a cell may also get reset along with the cell itself. TTW 3.3 will fix it by having an encounter zone which prevents the cell from resetting.
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Edit: Okay, looks like one is added by Swwet6Shooter's mod. So you'll have to ask them where the key is. Because my mod on its own doesn't have one.
When using some mesh and texter mods they tend to "merge".
regards.
Edit: Apparently you losing your items is caused by a very rare vanilla bug where the containers in a cell may also get reset along with the cell itself. TTW 3.3 will fix it by having an encounter zone which prevents the cell from resetting.