Hahaha that was a placeholder, I meant to fill it in. It's on a ranger's dead body near the red rocks to the east of where you exit that train tunnel from the boomer's, directly north of the train cars
He was flagged to respawn, and I think auto-calc stats may have redone his health when he respawned? Removed the flags in the fix, he should be dead as a standard now, but you'll probably have to load a save before you entered the cell, or just kill him with the console.
This implementation is very nice but the unique variant 2-round burst fire doesn't work for me, even though it is turned on in the INI. I've just installed FNV Clean Animations - Service Rifle and then your mod. Could that be a script-related issue?
very fun gun to play with! spent more time than i'm proud of scouring the wrong side of the area for the Unique lol if any other gamers get stuck on it too
Spoiler:
Show
Fast Travel to Gypsum Train Yard, walk East-Northeast
Looks good! Glad you could make use of the assets. If you'd like I could edit the magazine models to use the larger bullets that are in the survivalist rifle's magazine just to make things more consistent with the ammo typing.
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It's on a ranger's dead body near the red rocks to the east of where you exit that train tunnel from the boomer's, directly north of the train cars
Removed the flags in the fix, he should be dead as a standard now, but you'll probably have to load a save before you entered the cell, or just kill him with the console.
spent more time than i'm proud of scouring the wrong side of the area for the Unique lol
if any other gamers get stuck on it too
so far i haven't had any issues yet and it fits the role i want it too from me just testing it out
but latest version's master files are not matched with new vegas
can you fix it?