Sorry for possibly a stupid question, but I play on steam and cannot find an ini file with "baskmrhouse", please point me to where ini file is located, I searched main fallout.ini file and could not find it?
You need to open the folder containing this mod's files and go to the ini file called "Wild Card - Open the Lucky 38.ini". If a mod tells you you can configure it using an ini, it is always a special file for the mod not the game's ini files.
MR. HOUSE: Setting bAskMrHouse to 1 allows to open the casino while Mr. House is alive. Simply talk to Jane after the Strip Securitrons have been upgraded, the rest is exactly like with Yes Man. NOTE: Jane's new dialogues are not voiced. I didn't find lines I could re-use and I don't care much about this option personally to put much work into it, I made it mostly for people who badly want to open the Lucky 38 in a Mr. House playthrough.
Just want to say thank you for that. I like to play different playthroughs of course, but Mr. House playthroughs are always my favorite.
This mod doesn't touch the Presidential Suite so you will be fine.
As for The Mogul Mausoleum, the only conflict I suspect is the intro poster in the Casino Floor. Both mods restore it. You can delete the one you don't want with xEdit (I would recommend keeping mine since its position is set right after the opening of the casino).
EDIT: So I checked in xEdit and the intro poster is indeed the only conflict with The Mogul Mausoleum. What you can do is load The Mogul Mausoleum's plugin (which is called Lucky38Overhaul.esp) in xEdit then right click Cell and click Remove.
really cool mod!! would love dead money and/or old world blues compatibility, where instead of hiring any of the families, you can install the holograms to run the casino, making yes man basically run the place! plus, doesnt require any new voice actors, etc. presumably just need to copy the dead money npcs over, and adjust them accordingly. not gonna hold my breath, as its a lot to ask, but itd be such a COOL addition :D
haing more faction optio ns ala "Claim the Mojave" would be great. Holograms, Lobotomites, robots. one thing I liked about Run the Lucky 38 (aside from PaladinRider being a really cool guy in general.) is that it was mostly operated b y robots which felt like a cool theme for a Casino created and formerly run by the founder of RobCo and that the employees who weren't robots were basicallyt he Courier's own faction rather than being a faction working with the Courier.
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I think I saw a comment with the same issue (about FPGE compatibility), but there wasn't a clear fix for it.
Setting bAskMrHouse to 1 allows to open the casino while Mr. House is alive. Simply talk to Jane after the Strip Securitrons have been upgraded, the rest is exactly like with Yes Man. NOTE: Jane's new dialogues are not voiced. I didn't find lines I could re-use
and I don't care much about this option personally to put much work into it, I made it mostly for people who badly want to open the Lucky 38 in a Mr. House playthrough.
Just want to say thank you for that. I like to play different playthroughs of course, but Mr. House playthroughs are always my favorite.
As for The Mogul Mausoleum, the only conflict I suspect is the intro poster in the Casino Floor. Both mods restore it. You can delete the one you don't want with xEdit (I would recommend keeping mine since its position is set right after the opening of the casino).
EDIT: So I checked in xEdit and the intro poster is indeed the only conflict with The Mogul Mausoleum. What you can do is load The Mogul Mausoleum's plugin (which is called Lucky38Overhaul.esp) in xEdit then right click Cell and click Remove.
Before - After the opening: