Fallout New Vegas

File information

Last updated

Original upload

Created by

Hitman47101 and Uploader

Uploaded by

CarbonWaffle

Virus scan

Safe to use

109 comments

  1. Sn3k1337
    Sn3k1337
    • premium
    • 0 kudos
    Can you fix the bug where the beam from a laser weapon emits from the right side of the barrel (from the OG mod ofc)
    1. CarbonWaffle
      CarbonWaffle
      • premium
      • 54 kudos
      I dont think there was a bug like this...
  2. indyjacob
    indyjacob
    • member
    • 0 kudos
    having a bit of an issue with this mod- i get motion sick sometimes with lower FOVs so i bumped it up, but if you do that it can cause issues with this animation pack when playing a female character

    the player's torso and things normally behind the head can become visible on-screen in first person, which is offputting enough for me to have uninstalled the pack

    not something i expect you'll fix, but i'm making this post for the sake of having that information here
  3. xemnoraq
    xemnoraq
    • premium
    • 0 kudos
    for some reason this disables controller support
    EDIT (it was not this mod doing this but a different one)
  4. golivie
    golivie
    • premium
    • 50 kudos
    I'm assuming these fixes + the main mod are incompatible with locomotion mods? Asking because any time i try to use any mod that adds any sort of locomotion (Blended, rockomotion, etc), the weapons move to either the far left or almost to the center when aiming and letting go
    ex:
    Spoiler:  
    Show
    1. CarbonWaffle
      CarbonWaffle
      • premium
      • 54 kudos
      Disable Bonus Patch ( Anniversary Anim Pack - General Bugfix - Bonus Patch ). Should help.
    2. golivie
      golivie
      • premium
      • 50 kudos
      That actually did it, i was lost for quite a while as to what was happening. Thank you so, so much!
    3. ARVSPEX
      ARVSPEX
      • member
      • 6 kudos
      I was having this problem, as well, but even more pronounced (my gun would basically migrate to the left side of my screen).
      Uninstalling the Bonus Patch didn't fix it in my case, so I had to remove Hit's Locomotion in the end.
    4. thigfa
      thigfa
      • member
      • 0 kudos
      After the newest Anniversary Anims update, is this mod redundant?
    5. InfernO1nu
      InfernO1nu
      • member
      • 1 kudos
      yes
  5. sebool112
    sebool112
    • member
    • 0 kudos
    Mod Organizer 2 states that B42 Inject overwrites 2hrAnim.kf, 2haAnim.kf, 1hpAnim.kf, and 1kmAnim.kf. Should I be worried? I'll test and report back here if it causes any noticeable problems.
  6. SwagmasterBandit
    SwagmasterBandit
    • member
    • 1 kudos
    Heck, it doesn't seem to matter the Animation pack I use, currently this one since I was doing TTW but it seems that every single one still has the bug where some Energy Weapons (Laser Rifle/Pistol) block the entire screen when you fire them/zoom in...

    And no, I don't have ANY weapon mods at all, not a single one. Purely vanilla weapons, so I can't even blame another mod.
  7. Ilyxagudini
    Ilyxagudini
    • member
    • 0 kudos
    Does tactical reload work for everyone? I can't figure out what the problem is. The parameter is enabled in the "lStewieAl's Tweaks" file.
    1. Ilyxagudini
      Ilyxagudini
      • member
      • 0 kudos
      It's just that the instructions do not say to include also bUseAnimVariants in tweaks. It works now.
    2. PlastovyPlast
      PlastovyPlast
      • member
      • 3 kudos
      thank you <3
  8. SauronStark
    SauronStark
    • member
    • 1 kudos
    Just drop and overwrite Hitman mod with this mod?
  9. MutantMan14
    MutantMan14
    • premium
    • 0 kudos
    So I'm suffering a weird bug, and seeing as hitman locked comments on the Anniversary Animations, I can't ask him about it, so I guess I'll ask here instead. With the Laser Rifle and Laser Pistol Iron Sight Attack animations, the weapon jerks up to the left, making the Iron Sights off from the actual target until the firing animation is over. I don't seem to be having this kind of issue with any other weapons except the laser rifles and pistols, and I'm using both TTW and WMX alongside the AA mod. Do you think you know what might be causing this issue? Laser weapons aren't exactly rendered useless or anything. But they're certainly harder to use with Iron Sights now.

    Edit: Just found out that the Alien Blaster sights are *always* stuck to the left. *That* is actually broken.
    1. lch5446
      lch5446
      • member
      • 2 kudos
      you too?
    2. MutantMan14
      MutantMan14
      • premium
      • 0 kudos
      Ah, so that tells me it's *not* just me. There is actually something wrong with the pack. Good to know. Now I'm even more curious about how to fix it.
    3. seujosefino
      seujosefino
      • premium
      • 0 kudos
      you found a solution?, the sights are so sick i really wish to use them
    4. Delete54321
      Delete54321
      • member
      • 0 kudos
      Can confirm. I am having this problem as well. Let me know if someone finds a solution.
    5. SZ818
      SZ818
      • member
      • 7 kudos
      TTW and WMX have never been compatible with each other (this is due how WMX handles it's weapon implementation) while the og AAP had compatibility with TTW, a new one has to be made for this version both of AAP - BF and TTW 3.3
    6. tatersman
      tatersman
      • member
      • 0 kudos
      Hello, not sure if you are still having this issue but I managed to solve it for my game.  The bad news is I had to delete the file kf files related to the laser pistol and rifle.  If you or anyone else is interested I solved my issue by deleting the following files found in Anniversary Animations\Meshes\Characters\_1stPerson 

      1hpAttack3IS.kf
      2hrAttack4.kf
      2hrAttack4IS.kf


      Be aware if you have the eve patch it adds two of the above files back so you will have to remove them as well.  Hope this solves yours issue like it did for me.
    7. FreedmF1ghter77
      FreedmF1ghter77
      • member
      • 3 kudos
      Thanks tatersman, was gonna use a knvse animation to cover the laser rifle but didn't want a slow reload while playing
  10. simab88
    simab88
    • premium
    • 2 kudos
    Facing the broken spine glitch in third person aiming when using the animations with WMX. Please advise.
    1. CarbonWaffle
      CarbonWaffle
      • premium
      • 54 kudos
      I see WMX contains some animations of its own. So, make sure WMX is installed BEFORE Anniversary Pack + Bugfix and let the bugfix overwrite WMX files. If it wont help then patch creation is needed.