Compressed all the anims for a massive reduction in file size and memory footprint
Version 2.0
Integrated a myriad of bug fixes by CarbonWaffle into the main mod.
Added B42 Optics support in the form of adjusted config files.
Version 1.9d
Removed pre-patched meshes, use ISControl Enabler instead for patchless enjoyment.
Version 1.9c
Removed the Rayslayer mesh, hopefully this fixes the texture problem I couldn't reproduce.
Added a vanilla copy of 1hpReloadK with the default sound calls.
Version 1.9b
Added new 2hrAttack5 (Lever Action) replacers, one adjusted from an older anim and one brand new.
Removed jump anims again, added them to the separate movement package.
Added 2hrAttackLoop and 2hrAttackLoopIS.
Adjusted 2haAttackLoopIS camera.
Added node ##NMMBar to 1hpAttackLeft and 1hpAttackLeftIS, for use with more powerful semi-auto pistols with a slide.
Wide array of small misc fixes that I've forgotten about.
Version 1.9a
Added replacer for the Hunting Rifle reload (2hrReloadA)
Added replacer for the Ripper attack (1hmAttackSpin)
Readded the jump anims as I managed to fix them
Fixed a few instances of the "stand up while sneaking" bug, such as with the Laser Rifle
Fixed the missing Sonic Emitter charge up sound
Removed the partial reloads, born before their time to a world that didn't care
Version 1.9
Added an incomplete set of 1hm (One-handed Melee) anim replacers (1hmAim, 1hmEquip, 1hmUnequip, 1hmBlockIdle, 1hmAttackLeft_A, 1hmAttackLeft_B, 1hmAttackRight_A, 1hmAttackRight_B, 1hmAttackPower), it turned out to be too much work to finish but its still playable.
Added 3 partial reloads for an upcoming Stewie feature, 1hpReloadL (9mm Pisto)l, 1hpReloadA (10mm Pistol) and 1hpReloadG (10mm SMG)
New 2hrAttack4 & 2hrAttack4IS (Laser Rifle)
Version 1.8c
I forgot to remove some jump anims
Version 1.8b
Added 1hpAttack4 Replacer (Sonic Emitter)
Removed all of the new movement, sneak, crippled and jump animations, they have issues that I just don't have the energy to work through anymore.
Version 1.8a
Added complete set of melee movement and jumping anims
Added complete set of sneak movement and jumping anims
Added complete set of crippled movement anims (Crippled leg/legs)
Fixed a load of node bugs (Probably)
Fixed 2hrAttack6IS (Finally)
Version 1.8
Added 1hpEquip & 1hpUnequip replacers
Added 2hrEquip & 2hrUnequip replacers
Added 1hpReloadG (10mm SMG) replacer
Added 2hrReloadI (Caravan Shotgun) replacer
Added complete set of standing movement anim replacers
Added complete set of gun jump and landing anim replacers
Fixed some vanilla bugs in 2hrAim
Version 1.7
Fixed variants
Added 1hpAttackLoop replacer
Added 1hReloadA (10mm Pistol) replacer and 2 variants
Added 1hReloadL (9mm Pistol) replacer
Fixed TTW/WMIM patches
Version 1.6a
Accidentally included some broken files by mistake, my bad!
Version 1.6
Fixed footstep sounds while sprinting with Just Vanilla Sprint.
Version 1.5
Fixed 2hrAttackLeft (Single Shotgun)
Removed unnecessary 3rd person animation files
Added replacer for 1hpAttack3 (Laser Pistol)
Version 1.4
Fixed 2hrAttack7 (Again)
Added replacer for 2hrAttackLeft (This Machine)
Version 1.3
Fixed 2hrAttack7
Fixed 2hrAttack5 and added a new variant I forgot to include
Version 1.2
Removed Laser Rifle IS fire anim as the weapon doesn't support True IS by default.
Added replacer for 1hpAttack5 (.357 Magnum Revolver)
Version 1.1
Fixed 10mm Pistol nodes
Added replacer for 2hrAttack3 (Hunting Rifle) & 2hrAttack8 (Varmint Rifle)