Fallout New Vegas

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AmigaMix - Based on a mod by phoenix0113

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AmigaMix

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196 comments

  1. AmigaMix
    AmigaMix
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    A friendly reminder NOT TO MERGE this mod with any automated merging tools like Wrye Bash, as it will cause messed up World Spaces/Interiors!
    If you have serious concerns regarding any incompatibilities between Yellow, Goodbye and other mods... Please let me know.
  2. AmigaMix
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    Here we go again:

    Version 1.3 of Yellow Goodbye is now available and features a bunch of changes.
    Focus this time around were "Image Space Modifiers"... 

    Letting JIP do its magic, I was able to rework the way color correction works over the course of an ingame day.
    With custom made high noon modifiers in place, Yellow Goodbye will de-intensify tints much more gradually, and often more leniently than before.
    (Ironically) I did my best to restore some of the games "amber-ness", while keeping color improvements on a sufficient level.

    Please keep in mind, that I haven't been able to completely fine-tune everything yet, as such I'm open to critique.
  3. OnionVirginia
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    This is heresy and breaks my nostalgic heart. Shame. </3
    /joking
  4. Reznikov
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    the morning sun glare is huge, what mods do you recommend to make it more realistic?
    1. AmigaMix
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      I'd recommend changing the "fSunGlareSize" and "fSunBaseSize" settings in your Fallout.ini.
  5. Cweed37
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    Hello, I realized very late into a playthrough that this mod isn't compatible with another mod I am running (Desert natural weathers mod). For some reason I neglected to notice the Vortex error message about my plugins. I was wondering how I should go about resolving this? I was thinking I would disable YellowGoodbye in favor of DNW but how risky is this to do? I believe DNW is overwriting YG since it is lower in the load order and I am noticing DNW weather effects in my game but I'm not entirely sure. Do you think it's safe to remove? 
    1. AmigaMix
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      It should be safe, yes. 
      The game will probably give you a warning before you reload your save state, but ignoring it and saving the game afterwards should take care of that. Consider backing up your save file, and using this method while being indoors, to be on the safe side.

      I can't comment on DNW's functionality, so unforeseen "quirks" are still on the table...

      As a general rule, though, you'd want to avoid doing things like the above, as the game bakes a bunch of data into your save file.
  6. SnoodlesChan
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    I don't know if you're aware, but you have 0 installation instructions in your installation section, thanks. 
    1. AmigaMix
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      I'm not sure what you mean, the instructions are in the description?
  7. RusGames2
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    I'm having an issue using this with vortex. I unpack, choose the DLC version, then repack it into a .rar file, and install it with vortex. But it doesnt change the tint of the game, still yellow.
    1. AmigaMix
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      I don't use vortex, but your way of installing the mod seems pretty straight forward, ' not sure why it should lead to problems.
      Have you made sure to install JIP beforehand?
      Also: You should wait for an ingame time of ~12PM to judge the mod, as mornings/afternoons stay fairly close to their vanilla looks.
  8. TfYouMeanNuhUh
    TfYouMeanNuhUh
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    why manuel.
  9. ifindmod
    ifindmod
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    Hello blue sky. And Goodbye Piss yellow.
  10. Panzermann11
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    Can you make a version for TTW aswell?
    1. AmigaMix
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      I do not intend to visit Fallout 3 again, and setting up TTW in order to create a single mod would be pretty unreasonable.
    2. Panzermann11
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      Why not?
    3. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Because he doesn't want to.
    4. Panzermann11
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      That's a shame, but thanks for asking me anyways.
    5. pineapplepie124
      pineapplepie124
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      shame, i do recommend looking into it as a modding project or an experience in itself even without porting this mod but it would be appreciated
    6. tethersever7
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      If I remember correctly, I saw some changes to Megaton and CW weathers in xEdit, so shouldn't it already work in TTW?
    7. AmigaMix
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      Obsidian kept a bunch of Fallout 3's data for reference purposes, I modified some of that data to be safe (as did phoenix when he made Clarity), but it's mostly just leftovers.
  11. Cheesemanlover21
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    Finally new vegas wont look like mexico anymore
    1. JustElemental
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      Waltuh
  12. Cosmo7773
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    Just wanted to stop by and say that this is the mod I have been searching for since I first played this game in 2013! Very good mod that doesn't make nights pitch black and doesn't ruin the aesthetic of FNV (either intentionally or unintentionally). Really just a great mod that simply adds more vibrancy to the FNV color palette without killing the aesthetics the vanilla game adds. Thank you so much for making it Amiga!
    1. AmigaMix
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      Thank you for the kind words.
      With the lack of alternatives (at least back in 2019) I felt almost obliged to make this mod.
    2. InfernO1nu
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      this mod is closes to rudy enb without performance loss.