Fallout New Vegas

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Quicksilver500

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quicksilver500

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  1. quicksilver500
    quicksilver500
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    IMPORTANT: READ THE MOD DESCRIPTION BEFORE ASKING QUESTIONS ABOUT THE MECHANICS, LOCATION, ETC. OF THIS MOD. ITS THERE FOR A REASON.

    I have no problem elaborating but if it is obvious from your comment that you did not even skim over the thing I will be quite irate.
  2. Hosept0343
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    This is undoubtedly the most complete NV plasma weapon mod and, in my personal opinion, beautiful... but there is a small problem that I don't know if anyone can help me with.
    The problem: I have titans and the alternative mod pipboy menu since in some armors, it didn´t fit well, but now the problem is that every time I enter and exit the pipboy menu the ray effect from the tip of the weapon is canceled and no appears and I have to change weapons so that when I equip it again it will be there again.
    And since on more than one occasion it is inevitable in the middle of a battle to open the pipboy, well, it is a bit jarring to cancel that beautiful effect.
    By the way... I followed the instructions as indicated but I can't get the tubes on the top of the weapon to be green and they stay gray, that's because of the more modern version with which the Eve and the mesh mods were used or is it an order problem?
  3. PFCWestonScatter21
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    what is fxzapbolt and where is it? I looked everywhere even in the other mod folders and it's driving me nuts
    1. quicksilver500
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      fxzapbolt is the name of a texture in the base game as far as I'm aware? Why? Why are you looking for it? 🤨
    2. PFCWestonScatter21
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      On second thought, nevermind. I found it. Typical timing. Hahah~
    3. PFCWestonScatter21
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      Thought the plasma rifle magnetic accelerator green, THAT one I cant find. Figured it'd be with the rest but I cant find it. Know where that one is? Me and a few buds are working on making something and we're working on building something so we need that piece. Know where it is? I can't find it
    4. PFCWestonScatter21
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      Ya know where I can find plasma rifle accelerator green bud?
    5. quicksilver500
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      I'm not sure what you mean, what is "plasma rifle accelerator green"?
    6. PFCWestonScatter21
      PFCWestonScatter21
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      It's a texture that's in your repeater. I cant find it
    7. quicksilver500
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      I don't know what part of the repeater you're talking about. If you want a texture from the weapon you can look it up in NifSkope, but be warned that the majority of the textures used for this mod come from EVE and WRP, so you would have to abide by the permission requirements of those mods if you wanted to upload something using those textures 
    8. PFCWestonScatter21
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      Understandable. It's just that this is something for inside the barrel within the grated bars. This is just something for a project that I will of course be giving credit to. I will be sure to let them know about this. Thank you
    9. PFCWestonScatter21
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      So since I think it would only be fair If I relay what the project is about, it's about potential projects I am creating in sfm. I am trying to import numerous weapons, vehicles, items, and even a model into sfm for future videos. I am currently working on a parody right now and wanted to learn the import process for sfm so that way the more times I do it, the more knowledge I retain from it. I am still now putting outfits on this model and over half way done with her (Yeah its been a lengthy few months though I dont find it a bother really). I have just sent messages to the requested mods like you were talking about and I was thinking it would only be fair If I relayed it to ya. Shoulda done that earlier heheh~. Anyway, I was looking at your repeater and wanted to give it a nice touch to the model I was working on for the animated videos I will be making with her soon. I've been learning sfm pretty well and I am currently in the middle of making a parody and fully learned the walk cycle for a character. I think It would be also fair if I asked for your permission to use the repeater for the character in the videos too. I will of course be giving credit to the sources I used in the videos solely for the purpose of animation and making good inspired scenes, parodies, and stories too. Thank you and I am sorry for not letting ya know earlier
    10. quicksilver500
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      I'm even more confused now than I was before but I think the texture you're looking for is for the glass thing inside the magnetic accelerator? If that's the case it's just a recoloured version of the glass cylinder from the Tesla Cannon, and the recoloured texture is in the mod files. I have no idea what kind of video you're making with this model as a prop, there are much better weapon models out there that are probably a lot easier to work with for something like that, but you do you I guess. In any case, you have to make sure that you have permissions to use the other textures from EVE and WRP in any project you want to use their assets in.
    11. PFCWestonScatter21
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      I'm sorry I confused ya. I have so many things going on with this project I cant even keep things straight. But I just need that texture and I will work effects with it when I import it into sfm for the character I'm putting outfits on to import as well. I will be doing a lot of videos. A lot of ideas both big and small to make and I was just inspired by your weapon and thought it would be good for her
  4. DarkFireOmega
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    Here's a tip for anyone wanting to use this mod but not wanting to use EVE or WRP. Download the mods and disable or remove the esp's. Whether the textures get applied or not to other weapons doesn't matter. As this mod just needs to draw from said textures being present in your game files.
    1. Meatballis1
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      Would this work with WMX?
  5. TomtheTall
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    Very cool weapon, made even better by the time and thought put in to its location and the means required to get it up and running. So much more immersive than just tossing it in a crate in the game's starting location.

    Love your description/text in-game too, fits the zany dark humour of the Fallout universe, something not many folks can get right.
  6. 1onewanderer1
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    Whenever I equip it and close my Pip Boy, the game crashes. rarely working well, but if I modify the weapon, it's %100 crashes.
  7. Meatballis1
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    is WRP required? I have EVE and it's working find for me. Thanks

    edit: NVM
  8. OrganicShelter
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    Turn 360 degrees and walk away? Lol
    1. andrewpk
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      Moonwalking backwards, obviously. Singing Billie Jean. And picturing the consequences of firing that weapon.
  9. 956785412
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    Will this work with hitman's laser RCW anims? I'm noticing some similarities in anims between this and the laser RCW.
    1. omglol200
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      My guess is it probably needs a patch.
    2. quicksilver500
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      nah it should work natively you should just be able to use a kNVSE JSON and get this to work with Hit's anims just fine
  10. gab340
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    Awesome mod would definetly love a version without EVE and WRP reqs those mods dont play well with others especially in huge modlists but would still loveeeeee to use this sweet weapon! heres to hoping hahah
    1. blahity
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      I've been using the Laser Weapon Iron Sights as a more stable alternative for EVE so I'd dig a no EVE version too.
  11. MinigunKiller911
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    Sir, when you make a weapon pack of all these things you got?