Fallout New Vegas

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Furente7

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Furente7

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7 comments

  1. NannerSeus
    NannerSeus
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    perhaps a few years too late, but if anyone's curious, you can transfer the visor overlays onto the MK 117 mod by replacing a file in your texture folders, take the visor DDS file you want and rename it to ODSTPOV2.dds . then overwrite the file in the texture folder (might wanna back it up just in case though)
    1. ReconRaiders117
      ReconRaiders117
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      Sounds good, I will take a whack at it!
  2. CaptainDelta6656
    CaptainDelta6656
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    Hey, Awesome mod!
    Can you be a little more specific on how to install? I am not to much into replacing textures and I dont know the path to PN visor overlay textures
    Please
    1. Furente7
      Furente7
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      The path in PN is textures/pnx/hud/visor and the files are povs01.dds e.t.c. Just name one of my dds files to exactly the one you want to replace.
      For custom armour's visors, you'll need to make a patch. I've included a baseline patch you can use to make your own. Just need to add the armour mod as master, edit the script (In NVSE-enabled Geck), and change the path to the visor in the mapper quest. If you get stuck, look at the official PN modding guide they have.

      Sorry I can't be of anymore help
    2. death65783
      death65783
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      Hey man, when I extract all the files they're in .psd form
  3. psydeffex
    psydeffex
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    • 26 kudos
    can you make a hud that is similar to DooM 2016's hud or something similar to this https://www.youtube.com/watch?v=G8UthBjKnu0&ab_channel=MKIceAndFire
    1. Furente7
      Furente7
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      Looks interesting, I might give it a go!