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Me myself and I along with countless other moddersUploaded by
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Activity logs
This page was last updated on 06 January 2024, 12:50PM
- Changelogs
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Version V12
- Ajusted for TTW 3.3
- Removed Freddy's Outfit
- The Zhu-Rong Pistol, the barrel shroud and the gun's texture are TTW's while it has my flamer end barrel
- Wild Bill's Sidearm is now snubnose
- Weapon mods has been scrapped. Now most unique weapons are modded by default with the appropriate mods. Farmer's Daughter and the Boomstick still have available mods
- Steel Saw now has a round cutting disk
- Toy Knife is less pointy, because toy safety is a real concern that shouldn't be overlooked
- New Design for Col Autumn's 10mm, based on Tammer's Slimline 10mm, with the Weathered 10mm textures and the Anchorage Alloy Textures
- New design and textures for Autumn's Laser Pistol
- Added the Killer7 logo to the Killer7
- Law Dog has an integrated laser sight
- MPLX Novasurge uses the TTW textures
- Slight redesign for the Perforator. Uses the TTW heavy barrel and the TTW Wanda Reflex Sight. The stock is now also black
- Added a targetting module to the Precision Laser Gatling
- Complete redesign for the Ritual Knife
- Added Iron Sights for every single energy weapon, except Metal Blaster
- Vengeance is redesigned to have deathclaw body parts
- Removed Bethesda T-shirt for now
- Converted every male armor showing skin to use Vanilla Bodies, as opposed to Breeze.
- Fixed weapon mods being available on bonus uniques like Killer7 and Red9
- Save from a few weapons where I edited the stats to be consistent with the weapon's appearance ( like handheld flamers, Wanda, Xuanlong AR or the Kneecapper ), all weapon stats are consistent with TTW 3,3.
- Like the weapons, armor stats have been tweaked to be consistent with TTW 3.3
- Added the weapon picked-up/dropped sound entries to the weapons that did not have them, as is the case in TTW 3.3
- The Chinese Pistols use quicksilver500's tweaked mesh for better compatibility with HIT Season 3 ( patch for the Uniqueness Overhaul coming soon )
- Added a flame effect to the Burnmaster's Muzzle
- Moved Red9 to Germatown PD Basement, in the offices next to where Red herself is
- Tweaked Red9's textures and improved the mesh, so that it's closer to its' RE4 counter part
- Protectron’s Gaze is now an hybrid of my design and TTW’s
- Callahan's Magnum has the TTW model with the Heavy Frame textures
- Killer7 uses .45 ammo
- Reworked Kneecapper to have a much nicer-looking model. An hybrid of my triple-barrel design from here and my old-school model from my Boomstick Overhaul, with inspiration from Resident Evil 5
- Tried to make Vampire’s Edge a unique Shishkebab, but couldn’t get the flame effect to work for the life of me. Reworked a regular Chinese Officier Sword model with custom textures same as before instead
- Redesigned Victory Rifle
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Version V11
- Fixed the textures paths for the Boomstick
- Fixed Replayer Mesh... I think
- Reworked Boomstick meshes, based on my shotgun overhaul
- Remade Handyman Jumpsuit from scratch with a new design. Shirt with overalls, fishing boots and a tool belt
- Added a Padlock to Butcher's armor
- Remade the Modified Utility Jumpsuit. New design, but still uses the same-ish base aesthetic
- Wanda is now a proper STG-44
- Xuanlong Assault Rifle is once again a RPD machine gun, with minor tweaks borrowed from my design
- Tweaks to the male Regulator coat design. New duster textures, an added bandana on the leg and a new neckerchief
- Remade Callahan’s Suit’s meshes and added a unique effect. The suit is basically the same, it’s just a higher quality model.
- Fixed A3-21 Plasma Rifle collisions
- Added a Laser Weapon Iron Sights patch
- Ajusted Smuggler's End capacity from 10 to 12 shots
- Remade Paulson's Revolver's model, based on the Colt 1860 Richardson Cartridge conversion. It also now uses the 357 Revolver animation set.
- Remade Backwater Rifle. New textures, removed the handguard, thined out the iron sights and added an engraved chinese proverb on the receiver. The overhaul gun is more accurate to the steel receiver Henry Rifle
- Sydney's Ultra SMG is now a one-handed MP5. Adding a silencer will transform it into a MP5SD. Adding an high-cap mag will make the mag ressemble the 10mm straight mags of the MP5
- Added a stylish suit to Desmond in Point Lookout
- Desmond's eyeglasses are now goggles
- Slow Burn Flamer is an hand-held flamer, like a miniaturized version of the regular Flamer
- Reilly's Rangers female armor mesh's undershirt's texture is now the same camo as the sleeves and the pants
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Version V10
- Improved Eugene's model
- Added Ground Object model to Eugene
- Changed animation and stats to Eugene
- Checked at least a dozen time the models packed and the ESP, ensuring that the new models are used
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Version V9
- The Chinese Dragoon Pistol from Operation Anchorage is now a Luger P08
- Added weapons mods to some weapons
- Added support to PerkPackPlus though an optional patch
- Remade Commando Armor
- Remade Mystic Trenchcoat and changed Harkness' pants texture
- Tweaked Reiley's Rangers armor mesh ( The undershirts now have the camo pattern , and a waist armor has been added )
- A3-21 Plasma Rifle has been remade entirely
- Tweaked Killer 7 mesh
- Tiniest fix I've ever EVER made. A nail on the Ol' Painless buttplate was misaligned with the black hole texture on it. Realigned a few inches so that it's no longer the case
- Edited the Perforator rail so that it's no longer deformed-looking in places
- Tweaked the mag on Snydey's 10mm SMG extended mags mod
- All weapon meshes has been patched to be compatible with Anniversary Anim Pack, Iron Sights Recoil Animations, Clean Animation or similar
- Redid Reilly’s Rangers armors. Yeah, TWICE in the same changelog, yeah.
- I re-added the missing decal from Donovan’s pauldron, I removed the pip-off meshes from the armors, I combined meshes for a better performance, I gave new pauldrons for the player’s, Butcher and Theo armors. Speaking of which, redid Theo’s and Brick’s armors from scratch. Added an eyepiece to Brick ( foundable in Ranger’s compound ).
Redid the helmet.
AND, rebalanced all armors. ( Theo’s Armor = Combat armor, all other armors = Combat armor mk2 ) - Gave a new model to the Road Rascal Leather Armor
- Gave a new model to the Shellshocked Combat Armor
- Added Replayer Assault Rifle, a bonus weapon based on Aliens' M41A Pulse Rifle
- Tweaked Reservist Rifle's Mesh and added a custom texture to the body
- Changed Mister 9mm's textures and tweaked the shine
- Remade Eugene
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Version V7
- Fixed Boogeyman Hood Bug
- Mesh and textures fixes for a lot of items
- Fixed A321 Plasma Rifle Sound
- Fixed Missing Icon for the Boomstick
- Remade Ant Sting
- Remade Board of Education
- Added Bonus weapon "Farmer's Daughter" based on the Fallout Shelter weapon
- Added bonus Freddy's glove weapon
- Added bonus Killer 7 and Red 9 weapons based on Resident Evil 4's weapons
- Added Le Commissaire, Mister 9mm and Pathfinder bonus weapons
- Remade Man Opener
- Remade Metal Blaster
- Remade MPLX Novasurge
- Remade Occam's Rzor
- Remade Ol Painless
- Remade Reservist Rifle
- Remade Ritual Knife
- Remade Stabhappy
- Remade Kneecapper.... FINALLY !
- Changed mag on Xuanlong Assault Rifle
- Added new items to the Anchorage Chinese Troops
- Added Bonus Freddy Kruegger Outfit
- Remade Leather Rebel
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Version 8
- Remade Smuggler's End
- Remade Sierra's Nuka T-Shirt
- Added Explorer's Gear to Argyle
- Fixed invisible belt for Smuggler's Outfit
- Overhauled the Reily Rangers... AT LONG LAST
- Remade the Perforator
- Added weapon mods to some of the weapons
- More mesh tweaks and improvements
- Added my personnal armor to Megaton Common House
- Tweaked the damage of Smuggler's End, Farmer's Daughter, Victory Rifle and the Boomstick
- Made icons for the Farmer's Daughter, Red 9, Pathfinder and Killer 7
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Version 5
- Remade mod entirely for 3.2
- Ol Painless is an hybrid between his TTW 3.2 mesh and the custom texture of this mod
- Board Of Education no longer has nails
- Transformed Burnmaster’s vertical forgrip into a regular handgard for better compatibility with vanilla animations
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Version 4
- Added a Dirty Harry Suit to the Callahan's Magnum safe
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Version 3
- New model for Protectron's Gaze
- New model for A3-21's Plasma Rifle
- New model for Black Bart's Bane
- Fixed Callahan's Magnum's textures
- Revamped Pa's Fishing Aid models and textures
- New model and textures for the Victory Rifle
- New models for Lucky shades and Point Lookout's spy glasses
- Brand new Burnmaster model
- Autumn's 10mm Pistol has a shiny new model
- Final Bounty Hunter Duster makeover.... probably
- The Trenchknife know ressembles a real life 1918 Trenchknife
- Minor edits to Ol Painless and Board of Education to better fit their enhanced TTW counterpart
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Version 2
- Harkness Coat now has a proper Blade Runner tie texture
- WMX : Sydney's Ultra SMG can receive a Laser Sight
- Custom sounds added to the Smuggler's End
- Changed Xuanlong's AR model
- Revamped the modified utility jumpsuit
- Added unique Institute outfits to Zimmer and Armitage
- Tweaked Atomic Pulverizer model
- Tweaked Destabilizator model
- Added camouflage to the Reservist's Rifle
- Fixed Captain's Sidearm, Firelance and Autumn's Laser Pistol iron sights animations
- Changed Fawkes's Super sledge and the Tenderizer's model
- Custom textures for Three Dog's Headwrap
- Revamped unique flamers textures
- Custom model and textures for Commando Armor
- Custom outfits for the regulators added ( male AND female, for once )
- Added custom outfit to Mad Johnny Wes
- A custom T-Shirt has been added to the Bethesda Officies
- Remodeled male Bounty Hunter Duster
- Added Explorer Gear to Sydney
- Added female variant for Explorer Gear
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- Author's activity
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December 2023
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25 Dec 2023, 11:53AM | Action by: FafnirEtherion
File added
'Captain Sidearm hotfix [version 12]'
April 2023
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08 Apr 2023, 6:40PM | Action by: FafnirEtherion
Changelog added
'Change log added for version V13'
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08 Apr 2023, 6:37PM | Action by: FafnirEtherion
Changelog added
'Change log added for version V13'
May 2022
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22 May 2022, 11:59AM | Action by: FafnirEtherion
Attribute change
'Mod version changed to V12.'
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22 May 2022, 10:57AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Attribute change
'File \'Laser Weapons Iron Sights Patch\' category changed to Old versions.'
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Attribute change
'File \'PerkPackPlus Patch\' category changed to Old versions.'
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:49AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:48AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:48AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:48AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:48AM | Action by: FafnirEtherion
Mod image added
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22 May 2022, 10:48AM | Action by: FafnirEtherion
Mod image added
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- Mod page activity
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April 2024
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