Fallout New Vegas
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sushisquid pintocat

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pintocat

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29 comments

  1. thekeynesian
    thekeynesian
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    Mod no longer works with latest xNVSE version, but I love this mod so much i'd be willing to pay for a comission to update. Contact me if interested lol
  2. Jacqueslws
    Jacqueslws
    • member
    • 18 kudos
    Which version should TTW users get?
    1. Ausarq23
      Ausarq23
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      • 6 kudos
      late i know but either if you have the extended addon (a different mod) then v 1.1 if not v 1
  3. Yamatohime
    Yamatohime
    • supporter
    • 48 kudos
    It seems to stop work properly with new xNVSE releases.
    1. Ausarq23
      Ausarq23
      • member
      • 6 kudos
      i've noticed some issues too an update would be awesome but for now i can't really justify using it if i had any skill at modding i'd fix it myself
  4. Ausarq23
    Ausarq23
    • member
    • 6 kudos
    so my HUD works partially for companions and the player it 9 times out of 10 shows the OUTFIT name and the bar is permanently empty even with vanilla outfits (though sometimes for the player it shows Pip-boy again with a permanently empty bar)
  5. ZengarZonvolt
    ZengarZonvolt
    • member
    • 13 kudos
    i seem to remember using this mod befor eon my 2005 ultimate modded(have to scrap that to give way to vortex modded fwv+ttw) and as i remember it, its as hard to use as it used to be. the width option keeps bugging out to a nevative value causing it to not be editable at first press, i have to select anything else before width. every radial selection have their value cary over with each other when editing them right next to each other. its still very un-user friendly to be "gauging" where the hud would land. not having its own color and relying on the hud color setting is so late 2005 crappy coding.
  6. deleted6503950
    deleted6503950
    • account closed
    • 1 kudos
    Would it be possible to have a quick patch for the Extended version? https://www.nexusmods.com/newvegas/mods/49765?tab=posts
    When equipping one it doesn't seems to be recognized by your plugin, there is no display, but it does works with sounds and all.
    1. westlyroots
      westlyroots
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      • 0 kudos
      I know I am incredibly late, but the 1.1 version of the mod should have support for the Extended version.
  7. chipindi
    chipindi
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    • 0 kudos
    My frame rate really drops when i use it and everything is stuttery
    EDIT: The script frequency seems to fix it
  8. soheil777
    soheil777
    • member
    • 2 kudos
    hi & thank you
    1-what is different between 2 file. first 12k & the other 10k. we most install both of them ? or one?
    & 2- we can not find Lutana NVSE Plugin, what can we do?
    & 3-sorry my engilish not so god & can not understan we can use your mod with Energy Shields New Vegas Extended - ESNV (http://www.nexusmods.com/newvegas/mods/49765/? ) or not? if not your mod can upgrade to level 50?
    sorry i am simple user please give me simple answer can i understand. god be with you
    1. pintocat
      pintocat
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      The 1.1 version has support for the third party energy shields extended. It's scripted support so you can use it either with or without. Just grab 1.1
    2. soheil777
      soheil777
      • member
      • 2 kudos
      sorry brother i dont understand your mean
      i am new player & try learn more About mod and other think. i just know simple thing
      third party? what is script ?
      i just want i have ( & my companion ) have shields not my enemy & i can upgrade to level 50

      if for you possible answer my question that i ask. this is so help to me
      i am really sad because in nexus site all people are Professional and when i ask question just answer very short or Professional solutions & i am just simple user and this is not help to me
      thank you so much
    3. pintocat
      pintocat
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      3rd party means that is its neither my mod (this one) nor the original Energy shields mod. The 2rd party mod is Energy Shields Extended http://www.nexusmods.com/newvegas/mods/49765/?

      What this means is that version 1.1 of this mod will work either way, with or without Energy Shields Extended. If you have it, it will show in this mod. If you don't have it, this mod will still work. It's all done through script so there are no compatibility patches required.
    4. soheil777
      soheil777
      • member
      • 2 kudos
      Thank you so much for answer
      actually energy mod, properly is the hardest mod for me
  9. merpdarfn
    merpdarfn
    • member
    • 0 kudos
    I am having trouble getting a display. I have updated the mods associated, but am not seeing any results. Is this mod not compatible with Project Nevada? Is there something I might have missed. Love the concept though.
    1. merpdarfn
      merpdarfn
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      • 0 kudos
      I found that the width is set to -1 Ind. Which means something is not loading right when I try the mod. Thoughts?
    2. merpdarfn
      merpdarfn
      • member
      • 0 kudos
      Maybe is there a way to set it to 1 single length and width. I think that is why my meter will not show.
  10. LaughingAlex
    LaughingAlex
    • member
    • 0 kudos
    I don't know why but after I activate this mod, for some reason I don't get any changes to the HUD whatsoever. Does the mod only work when I am in combat or something? I am just not seeing any changes to gameplay and I have installed all of the pre-reqs. I also do not see the mod menu in MCM.

    Edit: Nevermind, updated NVSE and now the mod works. Awesome mod, although I would have made the enemy meter less apparent or made it so the type of shield visible is only available with the living anatomy perk.
    1. kajb139
      kajb139
      • member
      • 1 kudos
      im running latest nvse. im not sure whats going on here.