Fallout New Vegas

File information

Last updated

Original upload

Created by

Bay K

Uploaded by

SGTbayk47

Virus scan

Safe to use

Documentation

Readme

View as plain text

===============================================================================================
Plasma Revolver - A mod by SGTbayk47
===============================================================================================
Contents:
^^^^^^^^^
- Description
- Features
- Bugs/Conflicts
- Install/Uninstall
- Credits
- Permissions/Disclaimer

===============================================================================================
Description:
^^^^^^^^^^^^
The Plasma Revolver mod adds a brand new weapon to the Mojave Wasteland. The weapon comes with
three weapon mods; scope, overcharged electrodes and a magnetic accelerator. The weapon and all
of its mods have been added to the appropriate leveled lists, and three copies of the weapon
can be found somewhere in the Mojave (One copy id accompanied by all three mods).

There is also a cheat box containing the weapon and all three mods. The box is found 'inside'
the largest rock between Doc Mitchell's house and the Gas Station in Goodsprings. Just disable
the rock or use 'tcl' to access the box (See images for the exact location).

===============================================================================================
Features:
^^^^^^^^^
- Adds a completely new weapon to the Mojave.
- Adds three new weapon mods to the new weapon.
- Adds three copies of the weapon to three set locations, including one with all three mods.
(See images)
- Adds the new weapon and mods to the appropriate leveled lists.

===============================================================================================
Bugs/Conflicts:
^^^^^^^^^^^^^^^
Bugs: There are no associated bugs in the latest version of the mod, but be sure to report any
you find so they can be dealt with.

Conflicts: This mod doesn't have any direct conflicts in the latest version, however as with
most mods that affect leveled lists there are bound to be some issues there, albiet
none of them gamebreaking. I believe leveled lists can be merged with a merged
patch. Be sure to still report any other conflicts so they can be fixed ASAP.

===============================================================================================
Install/Uninstall:
^^^^^^^^^^^^^^^^^^
Install: Copy the 'PlasmaRevolver.esp', the 'Meshes' and 'Textures' folders to your Fallout New
Vegas data folder. Or simply activate the mod with Fallout Mod Manager.

Uninstall: Delete the 'PlasmaRevolver.esp' from your Fallout New Vegas data folder. Then go
into both the 'Meshes' and 'Textures' folders and delete the 'PlasmaRevolver' folder
from both. Or simple de-activate the mod in Fallout Mod Manager.

NOTE: Fallout Mod Manager is HIGHLY recommended!

===============================================================================================
Credits:
^^^^^^^^
Myself, for creating the weapon and adding it to leveled lists, NPCs etc.
Bethesda/Obsidian, for making Fallout New Vegas.

===============================================================================================
Permissions/Disclaimer:
^^^^^^^^^^^^^^^^^^^^^^^
Permissions: The assets in this mod are considered modders resources. You can use them in your
own files on the nexus as long as you credit me as the original author. If you want to host the
files elsewhere, please ask my permission first. I will probably say yes anyway. Thanks.

Disclaimer: This mod is provided as is, therefore I will not be held responsible for any damage
this mod may cause to you, your game or your hardware. It works perfectly fine for
me, so there is no reason it shouldn't work for you aswell. I also highly advise
you to install my mods using Fallout Mod Manager, meaning I will not be held
responsible for any errors that may occur during manual installation.

===============================================================================================