Fallout New Vegas
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VWgolfR1

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VWgolfR1

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11 comments

  1. jedp15
    jedp15
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    So, you've included a bunch of meshes which point to textures that only exist in the standalone version of jobra's mod. Since this mod req's the replacer version, that's definitely a bug and going to cause issues, unless some of the meshes included here aren't being used and just leftovers from testing. I'm trying to figure out which meshes the game actually uses for the weapon mods, but can't find anything definitive in GECK. Either way, this mod def needs cleaning up.
    1. VWgolfR1
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      I see what you mean but it's not gonna cause issues at all. One of the meshes points to a normal map texture that's not in the replacer version, but that's a mistake by the original author. My problem is that I should have said to install files from the unique version because the replacer doesn't include the cube map textures which the meshes use. I also should have enabled the environmental flag for the meshes in Nifskope, because the cube map textures currently aren't used at all.

      There's something else I discovered with one of the meshes but it wasn't a big deal, so I didn't bother.
      I doubt there are people who still track this mod, but I will update this shortly with all the fixes. Thanks!
    2. VWgolfR1
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      Alright, it's up. Hopefully with everything resolved!
    3. jedp15
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      Awesome, thanks for taking the time! Not many modders do, especially for old mods. Will come back if anything's amiss during playtesting.
    4. VWgolfR1
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      I'm actually glad that I finally went to sort it out! 
      Let me know if anything else is off, perhaps check how the reflections feel.
  2. Leadrainpbh20
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    ..
  3. BrendaLee
    BrendaLee
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    is it possible to make this compatible with WMX?
    1. VWgolfR1
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      I'm quite busy at the moment, but I'll see what I can do in the next few days.
    2. VWgolfR1
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      I had a look at the WMX and WMX GRA plugin; the chainsaw from GRA is untouched, and the author only added weapon mods to the vanilla chainsaw. However, those weapon mods aren't the same as the ones for the GRA chainsaw. If I do the patch for the vanilla version, you'll then have two chainsaws that look the same, but cannot interchange their weapon mods, which is going to look weird.
      If I don't do the patch for the vanilla version, you'll then have two different chainsaws with different mods, meaning better weapon variety. That seems to be a very decent option since the WMX author kept the GRA chainsaw weapon mods as they are, so you could have a choice to make on which chainsaw to buy and apply its compatible weapon mods to it. At least with this mod you can now have both vanilla and the GRA chainsaw looking differently from each other.

      At the end I guess that I could still make the WMX chainsaw mods compatible with this model, but - as I said before - that would mean the GRA and vanilla chainsaw would look the same without the mods applied, and wouldn't be able to interchange mods between each other.

      Let me know if I should do it or leave it as it is.


  4. sandtwister200
    sandtwister200
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    Hi there does this mod change the X chainsaw GRA from red to orange?
    1. VWgolfR1
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      Only if you use the alloy frame weapon mod.