Fallout New Vegas

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Azrael831

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Azrael831

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17 comments

  1. CMButch
    CMButch
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    Sad that there's no quest here.
  2. idoathing
    idoathing
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    I always thought it was saw because of all the bladed things that kill people in the movies, but I've only just realized it's because of someone seeing something not an actual saw.
  3. ChiSechrist
    ChiSechrist
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    • 1 kudos
    Id like to see a continuation
  4. ReverendGabesenberg
    ReverendGabesenberg
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    Absolutely loved this mod! It was really nicely put together and ran very smooth. You should try adding some unique loot to make the experience even better, maybe add a SAW pig mask to collect within the mod and some unique weapons?
    1. Azrael831
      Azrael831
      • supporter
      • 34 kudos
      Thank you! I love the idea of adding a pig mask to this, definitely something I would like to try. Also voiced dialogue should be coming to this mod so that should be good too.
  5. mrconvict
    mrconvict
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    Looks like a great mod, Can't wait to play it. If your looking for voice actors for this I'd love to help you out with it.
    1. Azrael831
      Azrael831
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      • 34 kudos
      Thanks. Voice acting for this would be much appreciated. We'll have to work something out if possible.
    2. mrconvict
      mrconvict
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      • 58 kudos
      No problem, it's the least I can do to help. Yeah, if you want I can give you my email and we can go from their.
    3. Azrael831
      Azrael831
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      • 34 kudos
      That would be great thanks, if you don't mind, send it to me in a private message? cool
  6. Pseudom23
    Pseudom23
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    Was a lot of fun, it's great. but

    1) The pool should be much more radioactive. I think it should actually be threatening, otherwise it's not really a test. Maybe later in development have an option to convince one of the Prisoners in the room to grab a key for you. (Have him die after giving it to you, forcing you to either convince or force one of the others prisoners to do it or do it yourself.

    2) It'd be better if it forced your non-quest items away at the start, just to prevent cheating.

    3) The games aren't really possible to fail. They're not difficult, at all.
    1. gianperlas
      gianperlas
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      • 1 kudos
      Just played with it last night. It was indeed great. Smooth, lore-driven, and exciting. I loved the moral dilemma associated in the choices. Thank you for this.

      However, it could use a few tweaks like the ones mentioned by Pseudom23.

      If you can expand also the mod, it would be very much appreciated because its coolness left me asking for more. A closure like discovering the one who made the games would be awesome too.
    2. Azrael831
      Azrael831
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      • 34 kudos
      Thank you both for your feedback. I'll be sure to address your concerns in a future update, hopefully improving it. I like the idea of convincing one of the prisoners to help you, unfortunately my GECK does not cooperate when it comes to dialogue.. once I've fixed this problem I'll definitely give this idea a shot.
  7. BrenTenkage
    BrenTenkage
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    Let's get some of the good out of the way, 1 some of the tests were pretty good, the keys in the pool, not bad, the concept alone is pretty cool.

    However here is the bads

    1. too short, could use more rooms

    2. Doesn't feel as saw like, none of the music and without any real talking to the others to hear or at least read them plead their case so you can try and find a different solution just made me feel like a psycho killing everyone else.

    3. No voice acting, really couldnt try for a "Hello 6 (the fan nickname of the Courier)" tape. Even if it was a crappy imitation of jigsaw it would have been nice

    4. Why is everyone trying to killing me, it would make more sense if it was a comptition test but its like I go into a test and they are trying to kill me, no explantion, not even a "There are others trying to escape" bit. Save the others trying to kill me in the comptition tests not just strewn around just for combat

    5. Try and set a level, I breezed through this at level 16 with light step...yeah LOL like try and find what level this should be, early game or end game and relay it to us, we don't mind starting a new game if its meant for that, but if we go in high level we breeze many of the tests.

    6. Why in the safe room test am I stealing from someone? That just confused me.


    And thats it hope this helped I'm not mad I see potential but I have to explain my concerns to help ya
    1. Azrael831
      Azrael831
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      • 34 kudos
      Thanks for the feedback. I understand what your getting at but there's a few things you should understand.

      1. As I previously stated, this was a rush release small project I did as a break from my main project. Not the best excuse I know but its the sad truth.

      2. Tried my best to set the lighting, interiors, and first test to be as saw like as possible, sorry if I failed. As for dialogue, I gave it a shot but the GECK would not cooperate, so I didn't have much of a choice. Probably should have researched the problem before release I know. I'll do dialogue if/when I am able.

      3. Would have done voice acting, but I have no means of recording voice myself. surprising right?

      4. fair point about the "everyone trying to kill me" I thought the bomb collars were a bit of a hint, anyhow I promise I'll address this better in the future.

      5. Damn light step. lol. yeah I did state in the description that a fairly levelled character should be used, but yeah I get that I should have been more specific.

      6. yeah.. about that stealing.. something I forget to change before release. Whoops.

      Thanks for the help, I'm not mad either, just addressing your concerns so you understand why things are why they are. I promise to improve it eventually, just finishing up the beta for my main project (which I won't rush). So until then feel free to make improvements on this mod yourself if you desire, or if you would just like to help more then I could always use someone whose GECK will save scripts and NPC dialogue. Otherwise thanks again for playing and leaving feedback.
  8. Momontoro
    Momontoro
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    mmmmmmmm, not bad but could be better. if you get the time you should improve on this by adding more difficulties and more rooms with elaborate tests.
    but overall this was a good first mod.
    1. Azrael831
      Azrael831
      • supporter
      • 34 kudos
      Thank you for the feedback.
      Unfortunately I did rush a bit to release this mod. Before release I did start working on scripting for some challenges (e.g XP rewards and message pop ups) but my GECK would not save any of my scripts, trying to find out why. I also planned to do more rooms, but I really wanted to get back to my main project. But I'll definitely improve it eventually. Thanks again.
  9. bat32391
    bat32391
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    • 3 kudos
    Huh, looks cool. I'll give it a try.