For those that run into problems I recommend, no I urge... Nay, I Implore you to post them here. I also take recommendations for changes because I don't think at this point years later danthegeek would mind if somebody made a few changes to his original mod.
- Does anyone else experience excessively loud water Amb sound?
ihave no idea if anyone else has had this issue but i would like to use this mod. I was using this mod for a bit until i realized that my male characters in my game were getting strange body morphs like saggy back and black bars along chest. i kept wondering what was causing this and from my testing its actually this mod. it apparently has files in it that affect male character body. is there any way i can fix this myself or is it just lost cause? any helpo would be appreciated
Fix is to delete the mesh files for male body, added by this mod (likely old files from whatever animations were added). Look at filetree using MO2, locate those folders and delete or hide the mesh files there. no xEdit needed, just remove those added meshes and should be good
Overall a worthy edition to a modlist I'm making, but I would turn down the volume on the motorcycle if you were to make ANY changes to the mod first and foremost. My god is it loud even on adjusted settings and everything else is quieter as a result. I would personally use this instead of a few other vehicle options for my TTW Modlist I made for my friends if it had lowered volume.
for those of you using the underground hideout use this mod as well as the main file from here. that mod fixes a ton of bugs with the old house and adds new things to it.
so don't know if anyone else is having this issue, but I get a severe frame rate drop in the armory. I'm thinking there's a conflict somewhere with this mod and the mothership zeta crew mod expansions one of them, any help or advice appreciated.
I'm having issue; when entering the hideout, the decontamination chamber sound is speeded up, like a lot, sounds like a voice after you breathe in a helium baloon. Also, the broken steel weapon rack wont show tri-beam laser rifle; could it be caused by gun runners arsenal merged?
If you're familiar with FNVedit try this: Load undergroundhideoutttw.esp ,go to sound,find "EHRadiationDetected" change "frequency adjustment%" to 0, repeat for "EHRadiationRemoved". (Usual save game first applies}.
Couple of points: I too have the very loud amb water sound. Also would there be a way to add more containers/containers can store mojave related ammo and chems and such? A bit annoying to have to do this manually
do you need the steam version of fallout 3? i have a store bought version of fo3 ultimate addition with all the dlc's and i saw that the steam version of f03 will not run on windows 7. can i use the store bought version of fo3?
33 comments
- Does anyone else experience excessively loud water Amb sound?
Couple of points: I too have the very loud amb water sound. Also would there be a way to add more containers/containers can store mojave related ammo and chems and such? A bit annoying to have to do this manually