This is an incredible mod. Thank you for making it. Is there any way to bind a hotkey to bind a hotkey to a play a random idle from a specific subfolder? Like if I had one folder for 'greetings' full of greetings animations, pressing a hotkey would choose which one to play at random.
Mmmh I understand where you're coming, it's a very good idea. Not sure if the mod can do it, in all truth it seems something more for Behaviours, I'm going to think about it.
This is awesome! I don't use my collection of anims very much just because of having to type them out each time in the console. And one thing I love in this mod is it highlights the npc! (or your own character). No more oops I just made the dog do pushups lol. Too bad the props (guitar in guitar playing anim for example) don't seem to be showing up in these animations. So, no guitar, but the npc sure is playing away! haha. Is this normal? Thanks for your amazing mods Fallout2am! (Great name by the way, 2am is prime fallout time :-)
yes unfortunately it's only for animations without AOs (animated objects). These are... peculiar, they can't work in this dynamic way unfortunately, they require some special treatment... :( I made another player for idles which has AOs, but they are already listed, you can't load your own AOs like in this mod.
Hello everyone, I've got a bug with Small Animator - When I calling the menu (I key), here appears this (PIC RELATED) glitch. What's exactly wrong? Did I installed It wrongly ?
My numpad hotkeys always unbind themselves after loading/quickloading, even after saving. Any advice? IT's really annoying to have to reset my animations every time.
Hey Fallout2AM! I was wondering something. is there any possibility of having a way to make the game stop file browsing the list of animations? I have a bunch, and sometimes even after a while the game goes on the vanity cam or the NPC's move and it drives me nuts Do you think we could have a way? Thank you!
I am having a problem, though, in MCM: When I click on the Small Animator listing in the right column, everything on the first submenu is visible and working fine. The three submenu listings in the right column however, jump and appear further up the right column list, almost hidden behind other MCM mod listings where they can't be accessed. So the 'Configure Keys' and 'Folders' pages are unavailable to me. I hope this is clear...
I am using Mod Organizer and have reinstalled the mod several times without success. Any suggestions?
36 comments
Fallout2am still rules!
Awesome tool!
Thanks for your amazing mods Fallout2am! (Great name by the way, 2am is prime fallout time :-)
https://www.nexusmods.com/newvegas/images/118226
I am having a problem, though, in MCM: When I click on the Small Animator listing in the right column, everything on the first submenu is visible and working fine. The three submenu listings in the right column however, jump and appear further up the right column list, almost hidden behind other MCM mod listings where they can't be accessed. So the 'Configure Keys' and 'Folders' pages are unavailable to me. I hope this is clear...
I am using Mod Organizer and have reinstalled the mod several times without success. Any suggestions?