About this mod
Allows ghost people in Dust to be killed by removing their limbs. Also includes an alternate, harder version where only removal of the head will kill the ghosts.
- Permissions and credits
Description:
This small mod restores the ability to kill Dead Money Ghost People by dismemberment in Dust Survival Simulator. The script that controls this feature normally only runs when the Dead Money main quest line is active. This mod removes that check, so that the ghost people's script will always run, allowing for them to be killed. However, to fit with the atmosphere of Dust, the ghosts have been made slightly harder to kill than in vanilla. (The limbs are tougher)
Also included is an alternate, harder version where only removal of the head will kill the ghosts.
Requirements:
- A working copy of New Vegas
- The ability to install mods
- Dead Money
- DUST Survival Simulator (not a hard requirement, but why else would you want this mod?)
Installation:
Nexus Mod Manager (NMM)-
- Select "Download with Manager" and NMM should open.
- Go to the "Mods" tab if not there already, select 'Dust- Killable Ghosts' and press activate.
- Go to the "Plugins" tab and make sure either 'Dust- Killable Ghosts.esp' OR 'Dust- Killable Ghosts- Alt.esp' is activated.
- Start game and enjoy.
Fallout Mod Manager (FOMM)-
- Launch FOMM and open the package manager.
- Press "Add FOMod", browse to where you downloaded the mod and select 'Dust- Killable Ghosts.zip'.
- Activate the newly added package and close the package manager.
- Make sure either 'Dust- Killable Ghosts.esp' OR 'Dust- Killable Ghosts- Alt.esp' is activated.
- Start game and enjoy.
Manual-
- Extract the contents of the ''Dust- Killable Ghosts.zip' to your New Vegas Data directory (usually C:\Program Files\Steam\steamapps\common\fallout new vegas\data\).
- Active mod using New Vegas launcher, FOMM or you preferred method.
- Start game and enjoy.
Uninstallation:
Nexus Mod Manager (NMM)-
- Launch NMM and select the "Mods" tab.
- Select 'Dust- Killable Ghosts' and press "Deactivate".
- All done.
Fallout Mod Manager (FOMM)-
- Launch FOMM and open the package manager.
- Select 'Dust- Killable Ghosts' and press "Deactivate".
- All done.
Manual-
- Delete 'Dust- Killable Ghosts.esp' and 'Dust- Killable Ghosts- Alt.esp' from Data.
- All done.
Compatibility:
This mod only edits one vanilla script, so it should be compatible with nearly everything.
Known Bugs/Issues:
- None that I'm aware of.
Questions, Bugs, Problems, Help and Info:
If you find any bugs or have any trouble with this mod, let me know and I'll do my best to help.
All screenshots taken using NMC's Textures and Tapioks' Enhanced Shaders.
Check Out My Other Mods:
- The Dynamo Rifle: Adds the Dynamo Rifle, a unique take on the Recharge Rifle, to the game.
- Real Radiation Suits: Gives Radiation suits a boosted, but condition dependent rad protection.
- Throwing Rocks: Adds the ability to collect and throw rocks as a weapon or stealth distraction tool.
- Realistic Safehouse Upgrades: Gives every safehouse a workbench, reloading bench, camp fire and more containers to make them feel like home.
- Universal Air Tank: Grants water breathing when combined with any airtight helmet or armor.
- ED-E Radio: Now ED-E can be the radio you always wanted him to be!
- Grenade MG- No Screen: Removes that out of place and unnecessary screen from the grenade machineguns.
- Dust Bug Fixes: Fixes several bugs in DUST: random darkness, Docs front door, the Vault 22 elevator, a bunch of broken perks and more.
- Locksmith's Tools (Coming
SoonSometime)