Fallout New Vegas
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FoxiShandris

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FoxiShandris

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This mod changes three aspects of the Lobotomite Goggles:

1. Changes name from Lobotomite Goggles to Night Vision Goggles
2. Replaces the +2 Perception and -2 Intelligence with a Night Vision effect from the Hazmat Darklight Cowl (this means that the night vision effect is permanent when wearing the goggles; I'd suggest hotkeying the goggles for quick access when you need them and not wearing them when you don't)
3. Changes the 'slot' they are worn in from Head, Mask, and Eye to just Eye slot, meaning it can be worn with masks (although it will look funky if it's a full-face mask) and helmets (looks awesome with the combat helmet).

Requirements:
OldWorldBlues.esm
Poor vision in low-light conditions

Special Notes:
This is my second mod, but I am incredibly confident that everything is set as intended and nothing bad will happen (with the exception of the very rare chance that your courier will be permanently blinded the first time they put on these goggles). Still, should anything bad happen (like your courier being blinded), rinse your eye with a steady stream of water for at least 30 minutes . Use the cleanest water you can get to quickly.

That, or just leave me a message with your problem and I'll do my best to fix it.

Why did you make this mod?
I made this mod because I use a mod that makes nights darker than deep space. Plus, I have a Special Operations-look going on, and that'd be ruined by wearing the Hazmat Darklight Cowl. Additionally, I've always liked the way Lobotomite Goggles looked and wondered why everyone was uploading Night Vision Goggles with all these weird-looking or complicated models when there was already a perfect one in the game.