Fallout New Vegas

File information

Last updated

Original upload

Created by

MRRadioactiv and Cheesyfof and stuart1502

Uploaded by

MrRadioactiv

Virus scan

Some files not scanned

246 comments

  1. Gojira87
    Gojira87
    • supporter
    • 0 kudos
    any chance this may get ported to fallout 4? this is by far the best mf1a i've seen!
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      If anyone want to do it... write a PM and you will get my ok. 
  2. AzarothDarkFury
    AzarothDarkFury
    • member
    • 0 kudos
    I'm using this with the Halo assault rifle port, and the ammo counter does not show up at all. the Service Rifle also has a little screen but its white and blank. This is really frustrating, what the hell am I doing wrong?!
  3. mrjwmorse
    mrjwmorse
    • premium
    • 16 kudos
    Can't wait for the "Hand doesn't clip through the gun barrel framework"
  4. Meatballis1
    Meatballis1
    • member
    • 1 kudos
    what textures are these weapons using? 1k or 2?
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      I think they use 2k 
    2. Meatballis1
      Meatballis1
      • member
      • 1 kudos
      Will you be able to upload your other weapon mods? Thank you.
  5. JohnnoirAtlas619
    JohnnoirAtlas619
    • premium
    • 6 kudos
    This work with kNVSE?
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      ---
    2. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      No idea - sorry. 
    3. JohnnoirAtlas619
      JohnnoirAtlas619
      • premium
      • 6 kudos
      It’s okay, found a mod that provides a kNVSE animation to the M41A and the other rifle.
  6. MrRadioactiv
    MrRadioactiv
    • member
    • 91 kudos
    Its back again.
    1. broccolimonster
      broccolimonster
      • member
      • 13 kudos
      Thank you very much for putting this out again! I missed this weapon pack, one of the best out there
    2. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      Thank you  
    3. lolwutyyy
      lolwutyyy
      • premium
      • 144 kudos
      Yooo will any of your other mods make a comeback?
    4. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      My other Pack isn’t really usable anymore - so nope. Sorry.
    5. dredQ1228
      dredQ1228
      • member
      • 1 kudos
      I mean, you can reupload your other mods but let it be open source so people can fix it for you. Or a better idea is to ask another modder for help.
  7. mimizmd
    mimizmd
    • member
    • 0 kudos
    my counter on the Pulse Rifle is not working any way to fix that?
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      Try the MCM Menu options.
    2. mimizmd
      mimizmd
      • member
      • 0 kudos
      after fing around in the mcm menu I finally got it to work but in an odd way by just pushing the reset buttons a lot and fing with the hot keys but still don't have a figured easy way to get it to work or don't understand what made it finally work to begin with but ty for trying to help some modders don't even respond to old games as much anymore. btw I love the REAL Iconic Pulse Rifle your a true hero of New Vegas but now I hope to see another Hero Make it for Fallout 4.
  8. emmet64
    emmet64
    • member
    • 1 kudos
    Nice Work.

    But i had wonder.

    When will you decided to port the whole mods over to the newer Fallout-4 game?

    I would like to see your excellent mod on the newer Fallout-4 game.

  9. oxman1
    oxman1
    • member
    • 1 kudos
    i installed the mod with default settings but the only counter working is the one on the pistol.:/ i tried all the mcm options but nothing changes.


    edit: i have installed your other mod :MRRadioactiv s Weapon Collection.
    maybe there is a problem with that ?
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      There should be no problem with it.

      enable the console logging and send me the "output".
    2. oxman1
      oxman1
      • member
      • 1 kudos
      where is the log stored ?

      edit: ok after installing uninstalling testing equip unequip reset ,reset again ... for some reason the counters started working...i am no modder,but my guess is something is wrong with the scripts that prevents them from starting.

      the menu for the aken is working but not for the v8

      edit 2: if i try to enable the boot logo for the aken then i get a pink texture on the counter ,if i then press the options key the texture is normal again.

      for some reason the console logging is not showing anything in the console
    3. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      inside the mcm menu is an option to enable it - use than a displaygun - and open up the console...
    4. oxman1
      oxman1
      • member
      • 1 kudos
      does the v8 counter have menu ?
    5. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      No - only the AKEN have a menu
  10. ErikEC
    ErikEC
    • premium
    • 0 kudos
    Hi, I need some help!
    I've added the display only counter to my weapon (an improved halo assault rifle), it works as intended but just in 'one position': what I mean is that I placed it ALMOST where I wanted it, opened it in game, I saw it worked but it was a little bit to the right, so I moved it left in NifSkope, saved, opened it in game and the display was gone. I restored it a bit to the right and it worked. Could you help me? I don't know why it disappears if I move it. Thanks in advance for helping me, great great great mod
    1. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      do you have a picture?
    2. ErikEC
      ErikEC
      • premium
      • 0 kudos
      Yes, I will make two screenshots now
    3. ErikEC
      ErikEC
      • premium
      • 0 kudos
      So, these are two screenshot in which you can see the counter is too much to the right, but if I move it it disappears.

      http://imgur.com/a/WhSAh

      EDIT 1:
      At the moment I'm trying with some of your other counters, they work fine on my weapon in their old position, they disappear when I move them in NifSkope. By disappearing I mean that in game it looks like if I never edited them, the gun looks fine just the counter does not exist.
    4. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      from what gun you copyed the counter?
    5. ErikEC
      ErikEC
      • premium
      • 0 kudos
      This one is the 'counter_clipsize_only' from your ref folder, i did another experiment with the one from the M14A but still the same result
    6. MrRadioactiv
      MrRadioactiv
      • member
      • 91 kudos
      Send me the non moved rifle file and the moved rifle file!
    7. ErikEC
      ErikEC
      • premium
      • 0 kudos
      Ok, do you need only the .nif files?