Fallout New Vegas

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SasquatchT

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SasquatchT

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25 comments

  1. SasquatchT
    SasquatchT
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    Sticky
    UPDATE: Fixed the missing mesh, forgot to include it with the ESP, but you may have to move the mesh manually to get the mod to work. If you have found a fix, please share it here in the comments so I can correct the mod.
    1. psydeffex
      psydeffex
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      it doesn't show up when i go to the cemetery. and i activated it in the data files.
  2. Malonver
    Malonver
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    When i equip the sword, its so small, my character grab it in the handle and in the blade pls help
  3. PrimeSolician
    PrimeSolician
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    Nice sword
  4. leroynukenson
    leroynukenson
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    please make a 1h version of the sword please
    1. oblivionmademegohiking
      oblivionmademegohiking
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      I love the weapon currently.

      The installation is simple, download manually and open game folder and drag/drop the mesh folder into the mesh folders, and the .esp into the data folder then enable the mod on your nexus mod manager. You need to download it both manually and via the Nexus mod manager to get it to work.

      However the mod has only one glaring problem, its a two handed weapon for a one handed sword. The two handed animation fix is simple and ill try and fix it myself or set up some lore-friendly and non-immersion breaking mods like this one.

      The sword itself is pretty cool, has a great setup and feel to it. I'll try and make it one handed and get a few craftable versions set up if I can through the geck.
  5. nixslayer
    nixslayer
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    Because the author doesn't know how to articulate how to install this mod, it goes like this:

    Data\meshes\WasterSwordMesh

    with the nif file in WasterSwordMesh.


    Here are my two cents about the weapon: It's too short to be a 2-handed weapon, and the character holds the handle and the blade at the same time like an idiot. Not worth the effort. Looks nice though. If it was a one-handed weapon, it would be worth the effort of figuring out how this works.
  6. T Monty
    T Monty
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    Hi I'm new to using mods. I downloaded the mod and put the Waster's Longsword folder in the Meshes Folder of Fallout New Vegas. I cut and paste the esp file into the Data Folder. I also tried putting just the WasterSwordMesh Folder into the Meshes Folder but neither one of those things worked. I just get the red diamond. I've also tried putting the nif file straight into the 2HandMelee folder. Was there only supposed to be one nif file and one esp file or did I install it wrong? Also, I apologize if any of that sounded stupid. Like I said before, I'm new.
    1. SasquatchT
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      I'm new to mod making, and there should be one ESP, and one mesh folder with the file in it. The mesh folder should be extracted like so:

      Meshes -> weapons

      and the ESP should be in the data folder, as with all other ESPs.
    2. Wyzegy
      Wyzegy
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      I"m having the same problem this guy is. I've put every combination of the folder and just the .nif file in both the data-mesh folder and the standard mesh folder. So if you'd be so kind, can you go through the installation process step by step?
  7. CourierNumberSix
    CourierNumberSix
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    This is totally awesome. However, I'd like it a lot more if the texture were a higher resolution. 8.5/10
    1. SasquatchT
      SasquatchT
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      Might fix the texture next update, depends on whether I can figure it out or not.
    2. senterpat
      senterpat
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      Looks like its just the mower blade and combat knife textures, the mower blade uses the shiskebab texture, so just swap the texture from shiskebab texture to 1stPersonShiskebab, do the same with the combat knife. (1stPersonCombatKnife) That right there will increase the resolution of the weapon. If you want to take it a step further open it up in gimp and apply some filters and raise the resolution. Or leave it at the vanilla texture paths for 1st person, and any texture pack they have replacing it will be used.
    3. SasquatchT
      SasquatchT
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      I'll try to do that, let's see if nifskope'll cooperate.
    4. SasquatchT
      SasquatchT
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      The 1st person shiskebab texture is no different from the third person, so that's a no go, and there's no DDS file for me to edit in gimp.
  8. Thesleepyswordsman
    Thesleepyswordsman
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    i would love to see a one handed version! like a wastelander Chinese officer sword
    1. SasquatchT
      SasquatchT
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      It could be in the works, we'll see!
  9. TheHappyMadman
    TheHappyMadman
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    Not really a longsword, but I do like the effort. Will endorse as soon as I can.
    1. SasquatchT
      SasquatchT
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      It's no claymore or flamberge, but it kills just as efficiently!
  10. strawberryferret
    strawberryferret
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    It looks good i have added the textures and meshes to the files but it isnt working
    1. SasquatchT
      SasquatchT
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      I don't know what to tell you, it uses vanilla resources and I included the mesh, but I may be missing something.
  11. dahmernation
    dahmernation
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    So, I download fixed version but, khm, red diamond with an exclamation mark.
    1. SasquatchT
      SasquatchT
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      make sure the mesh file is in your fallout meshes folder. I'm still new to this.