Would you ever consider porting this weapon to Fallout 4? And the Arisaka as well? If not then would you be alright with someone porting them for you? The Type64 and the Arisaka you made were both by far my two favorite weapons from FNV of all time and I thank you greatly haha. It's about time we got them in FO4!!
Yeah,when im installing this mod im checked this thing (it was checked in data files) and when i go to gun runner shop the entry name (Type64) not appear in buying menu please fix this.... :'(
P/S : Im playing Fallout nv Ultimate Edition (final version) and (Im also have an awful English sorry...)
(Sorry for my awful english) Great work. This rifle always seems very interesting to me and I glad to have it in the NV. But I have two problems: 1 - Bolt does not moving during the shot (though as far as I remember it was moved when I just installed the mod) 2 - Rifle sometimes take a wierd position on the Hero's back. Is there any way for me to fix this? (especially the 1st problem - I prefer to use 1st person view) I have tried to reinstall the mod, but without any result.
Great mesh; great skin. I always appreciate something unusual. But i made some changes because it looked too huge.
What i did: In NifSkope, * went Transform > Apply on main part of the gun (to reset the scale to 1.0000); * scaled everything (gun, mag, carrier) to 0.9100; * moved sight node to x-8.5000,y9.9690,z0.0000; * moved casing node to x9.0000,y5.8970,z0.0000; * moved projectile node to x46.2060,y5.8970,z0.0000.
The scale is from the premise that scale in Fallout is milimeters times .07.
Just tried the weapon, it does look good - bought it from the Gunrunners. Seems to accept the 'larger magazine mod' from the LMG, but once attached this turns the gun into a normal LMG.
Running into a small but critical issue with this. The weapon isn't spawning in the vendor inventory, even after waiting several days. Could you provide the console ID for it to circumvent that issue? I'd definitely appreciate it.
60 comments
P/S : Im playing Fallout nv Ultimate Edition (final version) and (Im also have an awful English sorry...)
1 - Bolt does not moving during the shot (though as far as I remember it was moved when I just installed the mod)
2 - Rifle sometimes take a wierd position on the Hero's back.
Is there any way for me to fix this? (especially the 1st problem - I prefer to use 1st person view)
I have tried to reinstall the mod, but without any result.
( it would be really awesome if you added some Mods to it though? Maybe a bipod or a scope) but still an amazing weapon
What i did: In NifSkope,
* went Transform > Apply on main part of the gun (to reset the scale to 1.0000);
* scaled everything (gun, mag, carrier) to 0.9100;
* moved sight node to x-8.5000,y9.9690,z0.0000;
* moved casing node to x9.0000,y5.8970,z0.0000;
* moved projectile node to x46.2060,y5.8970,z0.0000.
The scale is from the premise that scale in Fallout is milimeters times .07.
Thank you very much!
player.additem xx000ade 1
Replace the xx with the mod's load order number; the 1 at the end is the quantity