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1. Load up FalloutNV.esm, Advanced Recon Tech.esm and the file that contains the custom helmet in GECK.2. Go to Actor Data and then Quest. Make a quest by right clicking anywhere among the many quests you should see, and hit New.3. Give the quest any ID you desire - a quest name is not necessary. Check "Start Game Enabled".4. Hit the Gameplay tab, which is the second last tab, and then "Edit Scripts..."5. Hit the Script tab and then hit New.6. Change the script type to Quest. Use the script template below, and fill in the parenthesis-surrounded text with the corresponding details. Use that as the script, and save it.scn (Give a name to your script here)short doOnceBegin Gamemodeif doOncereturnendifAddFormToFormList AdvReconNightvisionList (The editor ID of your custom helmet, if you wish to integrate night vision)AddFormToFormList AdvReconThermalList (The editor ID of the your custom helmet, if you wish to integrate thermal vision)AddFormToFormList AdvReconRadarOpticsList (The editor ID of your custom helmet, if you wish to integrate Target Acquisition Computer ability)AddFormToFormList AdvReconWaterBreathList (The editor ID of your custom helmet, if you wish to integrate water breathing)set doOnce to 1StopQuest (The ID of the quest you created)EndIf you wish to add multiple helmets to the script, create extra AddFormToFormList lines, and fill in the editor IDs of those.7. Go back to your quest and set its script to the one you just created. Save your creation as an .esp, and use it. If done right, your helmet should have the capabilities you used in the script.
scn (Give a name to your script here)short doOnceBegin Gamemodeif doOncereturnendifAddFormToFormList AdvReconNightvisionList (The editor ID of your custom helmet, if you wish to integrate night vision)AddFormToFormList AdvReconThermalList (The editor ID of the your custom helmet, if you wish to integrate thermal vision)AddFormToFormList AdvReconRadarOpticsList (The editor ID of your custom helmet, if you wish to integrate Target Acquisition Computer ability)AddFormToFormList AdvReconWaterBreathList (The editor ID of your custom helmet, if you wish to integrate water breathing)set doOnce to 1StopQuest (The ID of the quest you created)End
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