While you're there, would you be interested in converting some of the vanilla male armors for female versions that don't accommodate or otherwise treat the female form as "special"? For instance, the female version of leather armor lacks the shoulder pads and straps that are part of the male version, and the metal chest piece of the female version is sculpted to fit around the breasts in a "V"...I intend to shoot my enemies on sight, not strip for them. Someone did something similar with the vanilla armors in Skyrim, so that exists.
Believe me, I loathe those things to the depths of my soul. The Metal Armors are a particularly bad offender (though not nearly as bad as the Merc Armors). But I'm not actually someone that knows anything but the utter basics of modding; this not including actually editing meshes and animations and any other such creative endeavor.
But while helmets don't require any real futzing with meshes, as a human head is pretty much the same whether it's male or female in this engine, you can just straight up replace a female version with a male one (which is what I did), the rest of the body is a more complicated story. It has different walk animations (which usually annoys me), sitting animations (which always annoys me...I'm a courier, not a bloody debutante, with that goddamn dainty posture), a different body shape, of course, all that jazz. Just straight up replacing female body armor/outfits with a male version...something tells me it'd turn out badly, which is why I didn't try it. Maybe I'll give it a try one of these days, but not today.
I'm just glad that power armor, at least, is unisex, even if some of those animations look even more ludicrous while using it.
But every time I come back and play Fallout, some of those female outfits tick me off, every single time, and I generally try to get reinforced female leather armor ASAP, because the reinforced version actually looks more like armor (including being heavy enough to offer a somewhat 'flattened' chest profile rather than hugging those torpedos on every female body's chest like most suits...urgh) than a low-rent version of the Catwoman suit from Burton's Batman 2. Maybe I will get around to giving it a try one of these days...
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But while helmets don't require any real futzing with meshes, as a human head is pretty much the same whether it's male or female in this engine, you can just straight up replace a female version with a male one (which is what I did), the rest of the body is a more complicated story. It has different walk animations (which usually annoys me), sitting animations (which always annoys me...I'm a courier, not a bloody debutante, with that goddamn dainty posture), a different body shape, of course, all that jazz. Just straight up replacing female body armor/outfits with a male version...something tells me it'd turn out badly, which is why I didn't try it. Maybe I'll give it a try one of these days, but not today.
I'm just glad that power armor, at least, is unisex, even if some of those animations look even more ludicrous while using it.
But every time I come back and play Fallout, some of those female outfits tick me off, every single time, and I generally try to get reinforced female leather armor ASAP, because the reinforced version actually looks more like armor (including being heavy enough to offer a somewhat 'flattened' chest profile rather than hugging those torpedos on every female body's chest like most suits...urgh) than a low-rent version of the Catwoman suit from Burton's Batman 2. Maybe I will get around to giving it a try one of these days...