This is what I am talking about. A very lore-friendly player home. A realistic place someone would make into a living space. I love it. Super awesome. Thanks a ton.
Hey, this is a pretty neat mod. It's rather minimalistic and fresh to look at it. However, I have a few recommendations for improvements that you could consider.
The first would the the adding of a map marker. Sure, there's one at Hidden Valley itself, but I can imagine it becoming somewhat tedious to have to trek across 30 or so seconds of desert to get to the house.
The second being, an improved layout. Some of the item placements are a little strange, and perhaps nonsensical. (For example, the cooking fire right next to the bench and couch.) Consider moving it to a more suitable place, or adding chairs around it. It looks strangely out of place.
The third? The sink on the right of the entrance, in the 'bathroom' isn't functional. This is incredibly minor, but, you know how some people are.
Fourthly, or...lastly, the rubble in the back room. (So, I'm unaware if this is there because I've blown up Hidden Valley, or if it's just there in general. If it's because of blown up Hidden Valley, ignore this part of the comment entirely.)
In any case; this is a neat player home, and I'll definitely recommend it to people.
Thanks for the suggestions, I will take those into account when I update. 1. The map marker will probably be added. I originally made this mod for me and my friend to use and we will eventually get tired of the trek too. 2. I've tweaked the layout a couple times before I added this mod to the nexus, so I'm sure I will do it again soon. I'll see what I can do with the fire. 3. The bathroom was added just before I put it on the nexus yesterday and I will try to get it working next update. 4. As for the rubble, all four hidden valley bunkers are copied and pasted, including the brotherhood bunker. The rubble is there to hide the Brotherhood/Enclave bunker door, just like the other two bunkers not affected by my mod. I felt like not having the rubble would leave it too open in the armory until I thought of more to put in. Thanks again and I'm glad you enjoyed it!
5 comments
A very lore-friendly player home. A realistic place someone would make into a living space.
I love it. Super awesome. Thanks a ton.
It's rather minimalistic and fresh to look at it.
However, I have a few recommendations for improvements that you could consider.
The first would the the adding of a map marker. Sure, there's one at Hidden Valley itself, but I can imagine it becoming somewhat tedious to have to trek across 30 or so seconds of desert to get to the house.
The second being, an improved layout. Some of the item placements are a little strange, and perhaps nonsensical. (For example, the cooking fire right next to the bench and couch.) Consider moving it to a more suitable place, or adding chairs around it. It looks strangely out of place.
The third? The sink on the right of the entrance, in the 'bathroom' isn't functional. This is incredibly minor, but, you know how some people are.
Fourthly, or...lastly, the rubble in the back room.
(So, I'm unaware if this is there because I've blown up Hidden Valley, or if it's just there in general. If it's because of blown up Hidden Valley, ignore this part of the comment entirely.)
In any case; this is a neat player home, and I'll definitely recommend it to people.
1. The map marker will probably be added. I originally made this mod for me and my friend to use and we will eventually get tired of the trek too.
2. I've tweaked the layout a couple times before I added this mod to the nexus, so I'm sure I will do it again soon. I'll see what I can do with the fire.
3. The bathroom was added just before I put it on the nexus yesterday and I will try to get it working next update.
4. As for the rubble, all four hidden valley bunkers are copied and pasted, including the brotherhood bunker. The rubble is there to hide the Brotherhood/Enclave bunker door, just like the other two bunkers not affected by my mod. I felt like not having the rubble would leave it too open in the armory until I thought of more to put in.
Thanks again and I'm glad you enjoyed it!