Fallout New Vegas

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You R Cookie

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YouRCookie

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21 comments

  1. IvarTheHated910
    IvarTheHated910
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    Great mod, exactly what I needed
  2. Freyr95
    Freyr95
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    So, is this mod unfinished garbage or an underrated gem?

    What's the consensus here?
    1. jedp15
      jedp15
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      He (or she?) uses "lore friendly" a lot lol. The idea of it is very good but execution? You'll have to dl and see. From the pics I really don't like that the author added a raider camp right next to Goodsprings and a raidersVSfiendsVSNCR battle at the junction east of GS. Not very logical considering we know the NCR presence is relatively consistent in that area (there's a band just south in Primm) - pretty sure raiders wouldn't be stupid enough to camp so close and GS folks wouldn't let that stand - they'd flush them out or get help from the NCR. Also, fiends have no reason to be south that far. Little bits of digging like this is how you can tell if it's worth using or not.

      I'd say it's likely not all bad, worth it if you know how to delete stuff you don't like from GECK or FNVedit.
  3. FalloutFan113
    FalloutFan113
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    This mod is terrible, my grandpa can do better than this, and he's dead...
    1. YouRCookie
      YouRCookie
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      Too bad you didn't even download it!
    2. przemko27
      przemko27
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      You can see that?
    3. YouRCookie
      YouRCookie
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      Ja, I can.
    4. NVsoldier
      NVsoldier
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      This made me laugh
  4. maxxdaemon
    maxxdaemon
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    Prevents dialogue with Boone (and possibly some other characters). Confirmed by deleting the dialogue trees in the .esp in order to get him talking.
    1. YouRCookie
      YouRCookie
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      This has been fixed two updates ago. Forgot to reply.
  5. banditjackpotty
    banditjackpotty
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    It requires CaravanPack.esm? What's that? Game crashes without it
    1. YouRCookie
      YouRCookie
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      I didn't make it require any of the DLC's, I don't know why it's showing that for you. I'll look into it later today.
  6. Fillywardo
    Fillywardo
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    I REALLY like the idea of the Brahmin patrols from town to town that's something I've been wanting in this game because I loved the caravans in Fallout 3
  7. WanderlustGizmo
    WanderlustGizmo
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    Tracking this, I'm always looking for more content/encounters. However i'm at the mod limit right now so won't be doing this one until there is more added, looks to have a lot of potential though.
  8. LeeKyo
    LeeKyo
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    Ideas about encounters? Well...
    Horrifying Monster Bunny, which can be defeated with Holy hand grenade :3
    If to be serious, then
    - child raiders. Some kind of camp, far from cities, with children, trying to be like adult raiders, but still... Children. That can cause some interesting dialogues.
    - mad traveller, who was the inhabitant of the Divide, but lost all he had in the disaster.
    - Follower-biologist on the task to examine all plants that he sees. He can learn Courier some recepies.
    - New Canaan missionary
    - local Robin Hood, whose attitude depends on Courier's Karma
    There can be a lot of ideas, really. Great idea to start such mod! Keep up the good work!
    1. YouRCookie
      YouRCookie
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      Those are actually good ideas, thanks. I will keep them in mind, if I end up putting them in, I shall give you credit. And thanks, I don't plan on abandoning this.
  9. YouRCookie
    YouRCookie
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    deleted
  10. wastemanning94
    wastemanning94
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    got lots of mods installed atm, so wont get yours yet, im tracking it and will keep checking in to see if its something i mite like. sounds like it will be if it all goes well