He (or she?) uses "lore friendly" a lot lol. The idea of it is very good but execution? You'll have to dl and see. From the pics I really don't like that the author added a raider camp right next to Goodsprings and a raidersVSfiendsVSNCR battle at the junction east of GS. Not very logical considering we know the NCR presence is relatively consistent in that area (there's a band just south in Primm) - pretty sure raiders wouldn't be stupid enough to camp so close and GS folks wouldn't let that stand - they'd flush them out or get help from the NCR. Also, fiends have no reason to be south that far. Little bits of digging like this is how you can tell if it's worth using or not.
I'd say it's likely not all bad, worth it if you know how to delete stuff you don't like from GECK or FNVedit.
I REALLY like the idea of the Brahmin patrols from town to town that's something I've been wanting in this game because I loved the caravans in Fallout 3
Tracking this, I'm always looking for more content/encounters. However i'm at the mod limit right now so won't be doing this one until there is more added, looks to have a lot of potential though.
Ideas about encounters? Well... Horrifying Monster Bunny, which can be defeated with Holy hand grenade :3 If to be serious, then - child raiders. Some kind of camp, far from cities, with children, trying to be like adult raiders, but still... Children. That can cause some interesting dialogues. - mad traveller, who was the inhabitant of the Divide, but lost all he had in the disaster. - Follower-biologist on the task to examine all plants that he sees. He can learn Courier some recepies. - New Canaan missionary - local Robin Hood, whose attitude depends on Courier's Karma There can be a lot of ideas, really. Great idea to start such mod! Keep up the good work!
Those are actually good ideas, thanks. I will keep them in mind, if I end up putting them in, I shall give you credit. And thanks, I don't plan on abandoning this.
got lots of mods installed atm, so wont get yours yet, im tracking it and will keep checking in to see if its something i mite like. sounds like it will be if it all goes well
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What's the consensus here?
I'd say it's likely not all bad, worth it if you know how to delete stuff you don't like from GECK or FNVedit.
Horrifying Monster Bunny, which can be defeated with Holy hand grenade :3
If to be serious, then
- child raiders. Some kind of camp, far from cities, with children, trying to be like adult raiders, but still... Children. That can cause some interesting dialogues.
- mad traveller, who was the inhabitant of the Divide, but lost all he had in the disaster.
- Follower-biologist on the task to examine all plants that he sees. He can learn Courier some recepies.
- New Canaan missionary
- local Robin Hood, whose attitude depends on Courier's Karma
There can be a lot of ideas, really. Great idea to start such mod! Keep up the good work!