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ENHANCED SHADERS - ENB
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VersionENB263
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- Manual
File information
Last updated
Original upload
Created by
tapioksUploaded by
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Activity logs
This page was last updated on 07 October 2017, 8:20AM
- Changelogs
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Version ENB249N
- - Adapted Enhanced Shaders 249 release for NEUTRAL EDITION
- NEUTRAL EDITION only adds ENB effects, and has NO impact on COLOR.
- It is 100% IMOD-friendly, so all Night Vision and similar effects will work normally
- It will work with ANY weather mod without affecting that mod's colors
- Fixed some effects not working in the previous release, such as lens effects and sun rays
- Only the ENB Bloom and Adaptation effects are omitted; vanilla bloom is used instead
- Palette textures are not included with this release, as these affect the game's color
- - Adapted Enhanced Shaders 249 release for NEUTRAL EDITION
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Version ENB249
- Update configuration for ENBseries version 0.249
- All effects and color correction variables rebalanced
- New lens mask (i.e. lens dirt) effect
- New AA method enabled in enblocal.ini: Accumulative AA. Cannot be enabled/disabled while game is running.
- New Supersampling Resolution option for downsampling AA; adds a resolutiuon to your launcher window that is 4x your monitor size, but will be automatically scaled to fit. Very pretty but also performance intensive.
- New updated Pulp and Mojave enbpalette.bmp Palette Texture files - nights now appropriately blue instead of green ;)
- New Animated Film Grain effect.txt file with in-game controls through the ENB GUI, courtesy of Confidence Man
- OmegaRed First Person Tranparency Fix mod no longer required; issue now resolved within ENB
- Cateye (and probably other similar effects) now work! Thanks to Confidence Man for the code to enable this without using #applygamecolorcorrection. The Cateye effect is no longer blue in color, but it does brighten the scene!
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Version 1.81PR
- Updated documentation for ENB 161. NO CHANGES TO CONFIGURATION FROM LAST VERSION
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Version 1.71NS
- Updated documentation for ENB 161. NO CHANGES TO CONFIGURATION FROM LAST VERSION
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Version 1.61
- Updated documentation for ENB 161. NO CHANGES TO CONFIGURATION FROM LAST VERSION
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Version 1.9NT
- This version of the mod does NOT include any performance presets. By default all effects are enabled and at full quality.
- Each effect may easilybe enabled or disabled independently with the in-game editor, or in the enbseries.ini file.
- First NEUTRAL version of the mod, meaning that it makes NO changes to COLOR.
- This version ONLY adds effects: SSAO, SSIL, Sun Rays, Sun Shadows, and Depth Of Field, no changes to COLOR.
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Version 1.8PR
- Updated documentation
- Increased intensity of sun rays effect
- Darkenend night time distant fog color
- Slight recalibration of day/night detector for better daytime brightness and night-time contrast
- Updated for ENBseries 160, which adds controls for sun shadow intensity, and fixes a 'flickering gun' bug that occured occasionally when using the OmegaRed Transparency Fix mod.
- Second release for use with Project Reality.
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Version 1.7NS
- Updated documentation
- Increased intensity of sun rays effect
- Darkenend night time distant fog color
- Slight recalibration of day/night detector for better daytime brightness
- Updated for ENBseries 160, which adds controls for sun shadow intensity, and fixes a 'flickering gun' bug that occured occasionally when using the OmegaRed Transparency Fix mod.
- Second release for use with Nevada Skies 6.X (i.e. the 6.0 Data and 6.3 Plugin)
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Version 1.6
- Updated documentation
- Increased intensity of sun rays effect
- Darkenend night time distant fog color
- Slight recalibration of day/night detector curve to allow for smoother sunrise and sunset transitions.
- Updated for ENBseries 160, which adds controls for sun shadow intensity, and fixes a 'flickering gun' bug that occured occasionally when using the OmegaRed Transparency Fix mod
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Version 1.5PR
- Preserves the underlying aesthetics of Project Reali
- LOTS of things had to change compared to the vanilla-friendly version of this mod in order to achieve a realistic look
- First release for use with Project Reality
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Version 1.4
- Restored color saturation from interior lighting
- Fixed 'sun sprite' lens effect which was configured too low to be visible
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Version 1.3NS
- LOTS of things had to change compared to the vanilla-friendly version of this mod in order to achieve a realistic look
- Preserves the beautifully dark nights of Nevada Skies
- Note that sunrise and sunset feel a little bit 'off' due to how the ENBseries day/night detector interprets the sky colors applied by the Nevada Skies mod -- nothing can be done to fix this short of editing the various sky colors themselves in GEC
- Fixed sun-sprite effect which was configured too weakly to ever appear in-game
- First release for use with Nevada Skies 6.X (i.e. the 6.0 Data and 6.3 Plugin).
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Version 1.2
- Further fine tuning of ENBseries.ini configuration file and enbeffect.fx post-processing file
- More natural feeling daylight, warmer and and increased ambient light
- Rebalanced nights to be a bit darker, and with reduced brightness on terrain etc, more realistic
- Minor rebalancing of interior settings to work better across bright and dark interiors
- Increased intensity of sun-rays effect
- Removed animated film grain effect.txt file from default installation
- Updated documentation
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Version 1.1
- Changed the default Palette Texture (enbpalette.bmp) file to the NEUTRAL version. I feel this to be the most balanced overall, and provides a better introductory experience to the mod.
- Fine tuning of adaptation and color correction in enbeffect.fx post-processing file, and minor lighting adjustments in the enbseries.ini file. Mostly just fine-tuning interiors to avoid oversauration and blowout, and a few other odds and ends.
- Added ENB-Friendly 4GB NVSE launcher to download package. It is legit to redistribute as per the included license documentation.
- Updated documentation.
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- Author's activity
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September 2017
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24 Sep 2017, 5:00PM | Action by: tapioks
Attribute change
long description changed
August 2017
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03 Aug 2017, 12:09AM | Action by: tapioks
Attribute change
Enhanced Shaders NEVADA SKIES small description changed
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03 Aug 2017, 12:08AM | Action by: tapioks
Mod image added
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03 Aug 2017, 12:08AM | Action by: tapioks
Attribute change
Enhanced Shaders PROJECT REALITY small description changed
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03 Aug 2017, 12:08AM | Action by: tapioks
Mod image added
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03 Aug 2017, 12:06AM | Action by: tapioks
Attribute change
Enhanced Shaders NEUTRAL small description changed
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03 Aug 2017, 12:05AM | Action by: tapioks
Mod image added
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03 Aug 2017, 12:05AM | Action by: tapioks
Attribute change
ENHANCED SHADERS small description changed
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03 Aug 2017, 12:05AM | Action by: tapioks
Mod image added
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03 Aug 2017, 12:01AM | Action by: tapioks
Attribute change
long description changed
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02 Aug 2017, 11:58PM | Action by: tapioks
Mod image added
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- Mod page activity
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April 2024
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30 Apr 2024, 4:01AM | Action by: Advancedwarfare
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'ENHANCED SHADERS - ENB'
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30 Apr 2024, 3:09AM | Action by: zenki667
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 11:48PM | Action by: TiamothDraconis
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29 Apr 2024, 11:03PM | Action by: SerialMcCereal
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29 Apr 2024, 9:18PM | Action by: owowsedthecow
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29 Apr 2024, 7:09PM | Action by: BlooderShadow
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29 Apr 2024, 6:19PM | Action by: oggrimyp
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29 Apr 2024, 1:40PM | Action by: ivarkolb
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29 Apr 2024, 12:24PM | Action by: FellowHumanOfOutpost31
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 9:38AM | Action by: StarXs999
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 8:11AM | Action by: gmonster84
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 5:45AM | Action by: BossSniPer79
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 4:32AM | Action by: headpool001
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 2:37AM | Action by: TinTesla
Tracked
'ENHANCED SHADERS - ENB'
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29 Apr 2024, 1:17AM | Action by: ImMvte
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'ENHANCED SHADERS - ENB'
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29 Apr 2024, 12:17AM | Action by: IVIute
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'ENHANCED SHADERS - ENB'
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28 Apr 2024, 10:34PM | Action by: kazuinsExiled
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'ENHANCED SHADERS - ENB'
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28 Apr 2024, 9:01PM | Action by: Motorheadache
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'ENHANCED SHADERS - ENB'
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28 Apr 2024, 7:17PM | Action by: pharfig
Endorsed
'ENHANCED SHADERS - ENB'
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