FALLOUT NEW VEGAS
Light Up and Smoke Those Cigarettes by EdisLeado
New Vegas » Miscellaneous
Added: 17/03/2013 - 12:28AM
Updated: 18/07/2015 - 07:17PM

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Description

Last updated at 19:17, 18 Jul 2015 Uploaded at 0:28, 17 Mar 2013

Ever wished that you could light up and smoke those cigarettes that you find out in the wasteland? How about in a seamless manner, just like how you'd use other chems in the game? Oh, and you also want to see your character smoking too? Well, Light Up & Smoke Those Cigarettes does all that!

NOW INCLUDES CIGARS AND CIGARILLOS!

New Vegas Script Extender is required to start your smoking addiction!

Light Up and Smoke Those Cigarettes is also available for Fallout 3.



OVERVIEW

Come across a Carton of Cigarettes or Pack of Cigarettes in the Mojave Wasteland? Instead of just selling them for caps, head into the AID section of your Pip-Boy and open those suckers up to retrieve some hard-earned cigarettes for you to enjoy! (Loose cigarettes can also be picked up and used.)

Find other smokes such as cigars and cigarillos from vendors and as loot as well!

Light up your smokes with a simple click within your inventory (complete with brand new sound effects: carton/pack opening/unwrapping, sizzling, burning out, and of course, an endlessly satisfying lighter flick to start it all) and see yourself happily puffing away!

Charm the ladies and improve your luck in life by lighting up and smoking those cigarettes (and cigars and cigarillos too)!



DETAILS

Smoking is now as easy to do as Jet, Psycho, or any other chem in the Fallout world. There are no additional items or menus you have to fiddle with, simply click to light up a smoke and enjoy!

Not all of the cartons or packs of cigarettes you find are pristine. For variety and balance reasons, the number of cigarettes within packs and the packs within cartons is based on your Luck stat. The higher your luck, the more likely you'll find 2-4 cigarettes/packs in a pack/carton. Otherwise, with lower luck, you'll typically get 1-2 cigarettes/packs, but still have a chance to get more on a lucky 'roll'. When you unpack a carton or pack, you'll drop a retrievable empty carton/pack at your feet.

On top of this, there is a chance of finding an extra pack when you unpack a carton or a "lucky cigarette" when you open a pack. This chance is also determined by your Luck points. A lucky cigarette will give you +1 to LCK in addition to regular cigarette effects (CHR+1 and AGL +1).

Using a cigarette, cigar, or cigarillo from the AID section of your inventory will automatically add and equip a visible lit version of that smoke on your character. You may only smoke one item at a time.

Aftering lighting up a smoke, Nicotine effects will appear in the STATS section of your Pip-Boy. Nicotine will remain in your system for 480 seconds overall, however, skill boosts will only last for the first 240 seconds of smoking (same as all vanilla chems). Also, at 240 seconds, your smoking item will burn out and you will be left with a blank Nicotine effect in your STATS to simulate nicotine in the bloodstream.

At any point after your smoking item burns out, you are free to light up any other smoking item (even with the the blank Nicotine effect in place).

When your smoke has burned out, a subtle burn-out sound effect will play and a message will appear to notify you that you are finished smoking. You will also drop an appropriate (and retrievable) butt at your feet.

Cigarettes will give you the following temporary bonuses: CHR +1, AGL +1.
Cigars give you: CHR +1, AGL +1, INT +1.
Cigarillos give you: CHR +1, AGL +1, STR +1.

There is a chance of addiction when smoking. This addiction modifies the already existing "Coyote Tobacco Addiction" and changes it to "Nicotine Addiction".

To account for the abundance of smoking items you can obtain throughout the game, I've increased the penalties for Nicotine Addiction for gameplay balance.

Nicotine Addiction will cause AGL -2, CHR -2, PER -1.

Removing this addiction is already covered by the vanilla addiction removal scripts. So, to alleviate your Nicotine Addiction, simply visit a doctor, use Fixer for a temporary fix, or perhaps just suckle at that smokey teat again...



ADDITIONAL NOTES

Shorter Chem Wear-Off Effects is highly recommended to use in combination with my Light Up and Smoke Those Cigarettes mod.



DETAILS

My cigarettes still show up in the miscellaneous section of my Pip-Boy! I can't use the cigarettes!

Typically, if you find cigarettes/packs/cartons in the miscellaneous section of your inventory, it means another mod is overriding this one. My first recommendation to anyone who has issues is to keep this mod at the bottom of your load order.


My cigarettes/cigars/cigarillos are not positioned correctly in my character's mouth!

The cigarette/cigar/cigarillo can appear misaligned on certain player models. There's unfortunately no way to account for all character models when concerning smoking item positioning as it is linked to a bone on the character model, and depending on how you modified your characters face, it can appear misaligned.

For cigars, due to their size, they will pretty much never look 'right' when they're placed in your mouth. This is an unavoidable issue.

However, as for cigarettes and cigarillos, modifying their position is an easy fix that you can do yourself. View the instructions below:

1. Open the 'cigarette.nif' (or 'cigarillo.nif' if you want to modify the cigarillo) file in the 'Data/meshes/smoking_edisleado' folder with NifSkope.
2. Change the X translation number to move the model up and down. Make sure to save over the original file. View the screenshot below:

3. Close NifSkope.
4. Open up the game and confirm that the cigarette appears in the right position on your character model. Experiment to make it fit your character model.