Fallout New Vegas

1076 comments

  1. deleted2746547
    deleted2746547
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    It's been a long time since I even looked at this mod.  However, I'm going to start redeveloping it; even if I'm the only one that plays it at this point.  I'm not sure if I even remember how to code this anymore though.  Anyway, a very big thank you to the folks that supported it along the way.
  2. ifindmod
    ifindmod
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    Its sad that he disappeared. still playing it though
    1. ryneboy
      ryneboy
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      Yeah I just came to check in and I see he deleted his account. sucks cause he had such a good idea and implemented it so well just needed some fixes 
  3. Aryix
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    Hi there all, just need a bit of help here. Even though I have all of the Generator Parts needed (ALL of them), the mod is at the bottom of the load order, and have the latest update I cannot Fix the generator. The prompt comes up, but when I click activate noting happens. Halp?
    1. courierjustin
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      go to the base storage and grab the schemetics
    2. MAB4REAL
      MAB4REAL
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      Can you give me an answer after 10 years where the schematics are i literally searched everywhere in the storage snd used console commands to glitch thru walls to see but there's nothing
  4. Deepfreeze222
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    Can someone tell me the item ID for the Power Generator Schematics. I can't for the life of me find it in the search light basement. I feel like I've looked everywhere, but I just can't find it.
    1. Deepfreeze222
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      So that's been solved, but now I have another problem. People keep wandering away. My quartermaster, engineer, and drill sergeant just left and I've seen them once since they left the compound.
      Is there a fix for this or am I boned?
    2. mrhappyface234
      mrhappyface234
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      Hey man where did you find it?
    3. mp257
      mp257
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      I Can't see the reply. Where is the schematic found?
    4. deleted15545744
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      I would look for their bodies if I were you.
    5. mp257
      mp257
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      So where were the schematics?
    6. MAB4REAL
      MAB4REAL
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      Coming from 2023 where are the schametics? 
  5. MAB4REAL
    MAB4REAL
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    generator schematics hidden in the church basement in search light? I searched everywhere i can't find it the only thing i found is a bunch of lobotomites attacking logan and 2 prospecters
  6. Pedrostock51
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    When I try to free the slaves in cottonwood cove I get a message saying a long text but when I click okay it appears again and again and I'm stuck there now, what's up with that? 
  7. Tahadar
    Tahadar
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    @namaskar

    This is exactly what I wanted (to do, but I realized is far beyond my modding capabilities). OK, I wanted Enclave to "clean & rebuild" the wasteland, not a civilian faction. Because they are ruthless and they have a military background. Also they are already present in the lore. You need an iron fist to enforce your will, especially in a post-apocalyptic setup. When confronted with crisis situations people don't respond well to reason (as the recent IRL global events shown us) - so the next best thing is force.

    I have no clue how far are you in development, and honestly reading 1k posts is not exactly how I want to spend my Sunday. But I'm downloading your mod as I write this comment, especially because you stated that you are developing it again. 

    I do have an issues tho. I hate the radio, and I usually keep it off. I even have mods for disabling the radios in game. Not sure how I'll cope with your radio requirement. Heh.

    Best of luck, and I hope to see 2021 not 2015 under "Last updated".
  8. ryneboy
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    Hey man just saw you're thinking of starting up development again, I'm happy to hear it, this was one of my favourite mods back in the day and still holds up nicely. Will be watching the page to keep up with any updates you make. Hope you do stick with the mod, if not good luck in whatever's next for you.
  9. kmjsor
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    Sorted
  10. MinigunKiller911
    MinigunKiller911
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    Guys, drop a mod conflict list, please
  11. deleted2746547
    deleted2746547
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    I have been away for a very long time and I am debating about whether to update and pick back up or take it off NMM altogether. I originally started this because I loathe having 50 different mods to do all the things I want and having to constantly change my setup whenever one changed something. I like the ability to build everything into one so that mod incompatibilities are a minor issue. Plus I like to create a world where it all just "makes sense" - that is as much as it can in a post nuclear world with mutants. :)

    In any event, to all the folks who left positive feedback or expressed concern over the health issues - thank you. I am so sorry I'm just replying.

    Always wishing you all the best.