Fallout New Vegas
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GenaTrius

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GenaTrius

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10 comments

  1. boxerbeast1
    boxerbeast1
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    • 3 kudos
    do you mind if I or others merge this into a larger bugfix like YUP?
    1. GenaTrius
      GenaTrius
      • supporter
      • 33 kudos
      I do not want any of my mods distributed as part of compilations. If it's just for yourself to minimize your load order, by all means.
  2. CastleDoctrine
    CastleDoctrine
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    • 0 kudos
    Works like a charm and they re-spawn also. Thank you sir!
  3. RodericMcKay
    RodericMcKay
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    • 0 kudos
    Can you help me find the page of a similar mod to this? the file is called "Harvestable cave fungus" and I can't find the page I downloaded it from.
  4. minshawy2112
    minshawy2112
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    • 6 kudos
    makes so much sense. thanks
  5. Moinards
    Moinards
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    • 0 kudos
    I just love this mod. It gave so so much of those!
    Still it's true they are different technically. Maybe a quest from someone (scientist?) advising the courier to try and "implant" some spores from those Zion mushrooms in caves of the mojave to see if it would work well there?
    Well, just an idea. Since you can use those to make explosives it would seem surprising no one would try to use them if they had been around the mojave for so long.
    This mod worked great for me. Endorsed! Many others ought to do the same!
    1. Moinards
      Moinards
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      And I insist! It's great!
    2. GenaTrius
      GenaTrius
      • supporter
      • 33 kudos
      Nah, I honestly think it's just an oversight that they weren't more common in the game, or that they were included in the crafting system despite being incredibly uncommon in the game. Someone else could make a quest version of this, but I don't think it's necessary.
  6. GenaTrius
    GenaTrius
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    • 33 kudos
    Well, it turns out that the unpicked state of the Honest Hearts pickable fungus is exactly the same model as NVFungusStalk02, so I basically just find-replaced all the NVFungusStalk02's in the base game with the pickable fungus. The way the GECK works, the objects you replace things with inherit all their positioning from the originals, so I didn't have to rotate or position a single thing. It's got the correct animation because it's literally the same object as in Honest Hearts.


    Well that is Awesome that you made this mod.. Lol

    I have been wanting to make it for a long time, but I was going to do it a bit differently, I think, and my way would have been Far More Tedious to make.. lol

    Does your mod have the stalks animation showing that they have been picked?

    I thought about doing it the way you did, but I didn't know how to make it with the correct animations.

    So I was going to just hand place the Honest Hearts version in the middle of each of the vanilla statics, so you could see that you have picked the plant.

    I think that when they released the Honest Hearts DLC, that they should have replaced all of the statics with the Honest Hearts version, But Nope They Didn't.. <img class=">Lol

    How did you do yours?

    And Great Job either way.. <img class="> lol
  7. Ogramirad
    Ogramirad
    • premium
    • 156 kudos
    Well that is Awesome that you made this mod.. Lol

    I have been wanting to make it for a long time, but I was going to do it a bit differently, I think, and my way would have been Far More Tedious to make.. lol

    Does your mod have the stalks animation showing that they have been picked?

    I thought about doing it the way you did, but I didn't know how to make it with the correct animations.

    So I was going to just hand place the Honest Hearts version in the middle of each of the vanilla statics, so you could see that you have picked the plant.

    I think that when they released the Honest Hearts DLC, that they should have replaced all of the statics with the Honest Hearts version, But Nope They Didn't.. <img class=">Lol

    How did you do yours?

    And Great Job either way.. <img class="> lol