Fallout New Vegas

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PickinTheBanjo and Ogramirad

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pickinthebanjo

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89 comments

  1. MerchantCepy101
    MerchantCepy101
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    stranger why i cant find any mod attachment for this gun?????
  2. natadecoc0
    natadecoc0
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    great mod dude. but im having trouble, when i installed new vegas bounties 1 the weapon just became a huge exclamation mark. and i cant even hear the gun. (im a noob at modding so im not sure if im doing something wrong)

    but yeah nice mod
  3. JimmyRJump
    JimmyRJump
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    Thanks for this. The game has an Anti-Material rifle but although you can buy/find mods for it, when trying to apply the mods the game says that the rifle can't be modded.

    This heavier specimen will be a nice replacement
  4. CrazyRider751
    CrazyRider751
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    Would be really awesome if you made a compatibility patch for Milennia's WRP like you did for the Designated Marksman Rifle mod you made.

    A bipod-less version would be nice as well but textures working are kinda more important.
  5. LobsterGauntlets
    LobsterGauntlets
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    Could you add a version with iron sights? Please & thanks
  6. nimo0123
    nimo0123
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    im having a glitch where the texture of the rifle is messed up. it almost looks like the texture was switched with another weapon causing it to look strange, there appears to be a scope texture on the side of the rifle along with other designs and lines that don't match the rifle. any ideas?
    1. mcilvain
      mcilvain
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      I'm getting the same problem, tried uninstalling it and changing load order but no change so far.
    2. JoeyLock
      JoeyLock
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      • 23 kudos
      If you've got Millenias weapon retexture it won't work with this gun, Millenia re vector-mapped the gun so parts are in completely different places on the gun.
  7. SelfStyledGod
    SelfStyledGod
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    Hrmm... I love the look of this thing, I used it on a previous playthrough however I was just picking it up on my current one and I remembered seeing people here talk about mods for it while I had never seen any before.

    It seems MajorKururu is right about it missing any mod information in the Honest Hearts/Lonesome Road esp. Looking at the Non HH/LR esp in the CK it also looks like the original is missing the 'silence' effect on the Non Camo version silencer mod which is what I think people have been noticing. Given that the Camo version in that esp actually has the 'silence' effect while is actually missing the Zoom effect from the LensCover mod I'm guessing this was actually a mistake and not done for the sake of realism as was discussed earlier.

    Also just as MajorKururu said the Camo version of the weapon in the HH/LR esp is targeted to "weapons\PickinTheBanjo\M50 Sniper Rifle\M50 Sniper Rifle Camo.nif" instead of "weapons\PickinTheBanjo\M50 Sniper Rifle\Camo\M50 Sniper Rifle.nif" creating the big error icon in game which is part of the reason I started looking into this at all.

    So I suppose my question would be, what does the HH/LR esp do that isn't covered in the non HH/LR esp? Since that version has more information intact I feel like I might just add the effects back to that but I know basically nothing involving the CK and anything more than that is likely beyond me and I don't want to screw anything up.

    It would be really nice if someone could fix up the esps since I really do love this weapon and it would be a shame if it kept giving people problems. If I felt knowledgeable or confident enough I'd just offer to do it myself but like I said it's all confusing to me.
    1. curiour
      curiour
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      i had the same problem with the mod parts and the texture issue, i turned off the lonesome road patch and it all was there, use fnvedit if you need to make a patch for yourself. by the way to the mod author love the rifle and the camo pattern if your taking suggestions id like to see that pattern on other weapons, this goes great with the survival rifle replacer in the camo pattern.
  8. ace8ace
    ace8ace
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    Mate, i love the gun, just when i look at the marksman carbine and all american.... i know im nit picking but hell, the stock just bothers me.... with the standard stock likethat i have no doubt it can dislocate the shoulder, so maybe could add the marksman carbine's stock or something similar? ^^;
    1. conquestkin
      conquestkin
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      You fail to realize that collapsing stocks tend to have a slight amount of wiggle; traditional solid stocks provide the most stable platform for shooting. And what Nitrogenic7N does not realize is a suppressor does not suppress supersonic rounds after the rounds leave the barrel, so it is still very loud. Shoot some guns irl, you learn a lot. Have a good day.
    2. pickinthebanjo
      pickinthebanjo
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      • 111 kudos
      You are correct on all accounts.
    3. lctlct
      lctlct
      • account closed
      • 5 kudos
      1. One suppressor makes difference to another
      2. There is cold-loaded ammo
      If you want - you can achieve. Look at VSSK.
  9. lctlct
    lctlct
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    Stopped using it for two reasons:
    - easy to get by, should be near vegas, forces to skip all lower-class weaponry.
    - semiautomatic, should be bolt - kills too fast, like aiming at stuff with oneshotkill pistol
  10. colinkrab1600
    colinkrab1600
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    I dont know if this is supposed to be in the mod, but when i went into the dino-bite gift shop, i no-clipped through the wall behind the counter and found and m50 case, withe the sniper, the camo version, a sniper supressor, the heavy barrel, the extra scope, and 50 rounds of 50mg.
    also, there were 2 unopenable footlockers that just said open, and didnt work.