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Activity logs
This page was last updated on 03 February 2017, 6:08PM
- Changelogs
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Version 4.0d
- - Fixes the invisible polygons on the AK74(N)'s receiver cover when modded with polymer furniture.
- - Fixes the missing TGP-A on AK74N Unique, when fully modded.
- - Removes "Don't use 1st person IS animations" from M16A4, AA and SVD - NSPU34 (used to cause some 1st person anim issues).
- - AC11090 sights now useable in "stealth" mode.
- - Adds 7,62x39mm HP ammo to the corresponding ammo list (non-caliber only).
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Version 4.0c
- - Fixed 5.45x39mm AP (7N22), 7.62x39mm (Surplus), 7.62x39mm (API) missing icons.
- - Fixed the Proj. Per Shot value for some ammo types.
- - Fixed Projectile and Consumed Ammo values for some ammo types.
- - Fixed Sighting node's position for M4 + RedDot.
- - Fixed Sighting node's name for M16A3 + RedDot.
- - Fixed SVD-NSPU34's missing icon.
- - Fixed name of ammo in 7.62x54mm Breakdown and Recipe.
- - Fixed AK74 45 rd mag mod description.
- - Changed AKS and Katia's firing sound to WPNRifle762AKFast.
- - Added 60 rd mag mod to AKSU74N.
- - M733, M651, M653, XM177E1 & XM177E2 can now be modded with AC11090.
- - Removed some unnecessary records in Worldspace.
- - Rebuilt patrol points around the gas station.
- - Assigned specific behavior packages to Tasha's guards.
- - Applied ground textures in places around and under the gas station so that no grass would spawn there.
- - Fixed M4 Shorty's UV mapping.
- - Some minor texture tweaks.
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Version 4.0b
- - Fixed missing 5.45x39mm projectile.
- - Fixed missing SVD Muzzle Flash.
- - Lowered SVD - NSPU34 price (since you have to buy the scope separately).
- - Fixed Katia missing mesh when modded with PBS-1.
- - Added 7.62x39mm 700 rounds ammo box to Tasha's inventory.
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Version 4.0a
- - Fixed All-American going into "scope mode" with reddot.
- - Fixed missing mesh in Tasha's shop.
- - Fixed SVD-NSPU34 missing from Tasha's inventory in some esp versions.
- - Fixed missing Tasha sound files.
- - Fixed mismatching icons for some of the weapons.
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Version 4.0
- - Added AKS, SVD w/ NSPU34, 2 unique AK(S)74Ns, "Katia" (custom AK), Camo AK74M, XM16E1, M16, XM177E2 Colt M651, M653, M655 and M733.
- - Added KZRZP silencer for SVD, Silencer for SR25 and RPK bipod deploy mods.
- - Renamed CAR15 to XM177E1 (its specific designation).
- - Added/changed some weapons mods options.
- - Various properties/textures/meshes tweaks.
- - Moved Tasha's shop to a new location and added a map marker.
- - Rebuilt Tasha's inventory to solve a lag issue when near it.
- - Added 6H5 bayonet to holdout weapons list.
- - Includes new fire sounds.
- - Added 7.62x54 API to Caliber versions as well.
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Version 3.0d
- - Fixed All-American not being silenced when modded with AR-15 Suppressor.
- - Fixed M16A4 not increasing ammo capacity when modded with ext. mags.
- - Fixed M4 AC11090 incorrectly positioned sighting node.
- - Fixed AKS74U turning to "!" inside red mark when modded with both PBS4 & 60rd Mag.
- - Fixed icon of 7.62x39 API in non-Caliber versions.
- - Various weapons property tweaks.
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Version 3.0c
- - Fixed 7.62x39 Surplus mag appearing as an "!" inside red mark.
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Version 3.0b
- - Fixed SR25 "HasScope" flag in NonCaliber-Rep-AnimRep. (hadn't saved changes, for some reason)
- - Fixed AKS74N & RPK74N not using the NSPU34 when equipped.
- - Fixed CTD when AK74 modded with both TGP-A & QuadMag.
- - AK74N can now be modded with Polymer furniture.
- - Fixed AKS74UN turning to "!" inside red mark when modded.
- - Fixed 7.62x54mm API 20rd box adding 7.62x39mm API instead.
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Version 3.0a
- - Fixed 6H5 bayonet file path in Caliber-Rep-AnimRep.
- - Fixed issue of SR25 not using the scope in NonCaliber-Rep-AnimRep & NonCaliber-Rep-NonAnimRep esps.
- - Fixed some weapons in non-Caliber versions missng projectile data.
- - Fixed EKP-08-2 incorrect sightning node position on AK101.
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Version 3.0
- - Added AKM (Drum Mag), AKM (Raider), AK, RPK(N), RPK74(N), AK74N, AKS74N, AKS74UN, SVD, 6H5 bayonet, M16A1, M16A3, M4A1, CAR-15 and SR25.
- - All weapon meshes and textures redone.
- - Added two new reload and a handgrip animations for the SVD and Drum Mag.
- - Added 13 new mods : NSPU34, EKP-08-2, RedDot AC11090, Long Range scope, 9xScope, PSO-1 scope, RIS HandGuards for M4A1, AK Drum Mag, AK74 QuadStack Mag, AKM Compensator, as well as ATG, TGP-A & PBS-4 suppressors.
- - Activated 7,62x54mm ammo (in CaliberX versions only).
- - Added 5,56 NATO M193 ammo.
- - Replaced the original M4 from v1 & 2 with M4A1. The M4 is now a semi/burst weapon.
- - Added optional Selective Fire support.
- - Non-Caliber versions of the mod now use internal 7,62x39, 5,45x39, 7,62x54 and 5,56x45 M193 ammo types, instead of vanilla ammo.
- - Relocated Tasha to Novac Gas Station. She's not affiliated with any faction anymore.
- - Added an optional alternative idle stance for players using bulkier armors (Anim Replacement versions only)
- - Added an optional alternative idle stance for players using bulkier armors (Anim Replacement versions only).
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Version 2.0a
- - Fixed 7,62x39mm surplus mag model filename mismatch.
- - Fixed rotating weapon when holstering while moving issue.
- - Fixed vanilla reloadC (used by Sniper Rifle) animation.
- - Fixed some other animation issues.
- - Decreased Shooting sounds volume. (Should be about as loud as other weapons in the game, now)
- - Various weapon properties edited.
- - New effect for the M16A4's scope lens.
- - Added version details to esp's description.
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Version 2.0
- - Fixed textures to display correctly with lowest specs.
- - Activated 5,45x39mm ammo (in CaliberX versions only).
- - Added AKM (Early), AKMS, AK74(M), AKS74, AKSU74, AK105 (both) & M4 "Shorty".
- - Added 3 new mods: Polymer furniture, Polymer Mag & Modified Fire Rate Reducer.
- - All weapon meshes from v1.0 modified, some details added or corrected.
- - Added several compatibility versions.
- - Added weapons to some more NPCs and vendors.
- - Added mods to vendors.
- - Some animations fixed.
- - Added update/uninstall tools to fix issues resulting with some savegames.
- - Made "Female Hands Fix" optional.
- - Added reload anims only to a separate folder, for non anim replacement versions.
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- Author's activity
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- Mod page activity
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April 2024
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29 Apr 2024, 12:26AM | Action by: Wall92
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'AKs and AR15s Weapons Pack'
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28 Apr 2024, 9:52AM | Action by: H3x96
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'AKs and AR15s Weapons Pack'
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27 Apr 2024, 1:24PM | Action by: torangTANG
Tracked
'AKs and AR15s Weapons Pack'
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27 Apr 2024, 2:28AM | Action by: nicmizzl312
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'AKs and AR15s Weapons Pack'
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26 Apr 2024, 11:23PM | Action by: Z06Frank
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'AKs and AR15s Weapons Pack'
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25 Apr 2024, 3:31PM | Action by: s10831240
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'AKs and AR15s Weapons Pack'
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24 Apr 2024, 9:56PM | Action by: blt112
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'AKs and AR15s Weapons Pack'
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23 Apr 2024, 6:14PM | Action by: dragomprincedraco
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'AKs and AR15s Weapons Pack'
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23 Apr 2024, 6:00AM | Action by: ZUMERTON
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'AKs and AR15s Weapons Pack'
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22 Apr 2024, 4:17PM | Action by: KonradThule
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'AKs and AR15s Weapons Pack'
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22 Apr 2024, 12:28PM | Action by: blueTikhon
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'AKs and AR15s Weapons Pack'
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22 Apr 2024, 5:43AM | Action by: Roaraxexe
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'AKs and AR15s Weapons Pack'
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21 Apr 2024, 9:52PM | Action by: STORMGAMER17
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'AKs and AR15s Weapons Pack'
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21 Apr 2024, 3:23AM | Action by: Sorentino05
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'AKs and AR15s Weapons Pack'
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20 Apr 2024, 9:52PM | Action by: 50calibermodder
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'AKs and AR15s Weapons Pack'
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20 Apr 2024, 8:58PM | Action by: brentongarcia2
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'AKs and AR15s Weapons Pack'
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19 Apr 2024, 3:58PM | Action by: shartcomet69
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'AKs and AR15s Weapons Pack'
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18 Apr 2024, 6:30PM | Action by: mel0dramaqueen
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'AKs and AR15s Weapons Pack'
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18 Apr 2024, 4:27PM | Action by: Mad0Dude
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'AKs and AR15s Weapons Pack'
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18 Apr 2024, 10:21AM | Action by: Shauano
Endorsed
'AKs and AR15s Weapons Pack'
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