Just wanted to add that even though the textures look super sharp in the mod image page, they integrate pretty seamlessly in the vanilla game. Adds in a lot of detail that you just couldn't make out with the base textures, like how Rad-X and Radaway are just scribbled on repurposed supplies or how Hydra actually has little beakers down the side of the bottle.
Why does jet have bubbles in it? It's full of air, like an inhaler. Also, the buffout description basically breaks the fourth wall in the game. Other than that, fantastic job!
It´s me or the Rad Away have some yellow at the corners??? You can´t fool me! NOT endorsed. (Just kidding, love your work :3 [And any ways, I am not gonna see that in-game unless I use an sniper scope directly at he damm chem])
I think all of your textures are fantastic, the only ones I would personally not use would be the cat eye and buffout. They're a bit too clean for me personally. Otherwise I think these are all textures I'll be using in my New Vegas from now on!
Lovin' the re-texture's. However, there could be some improvements. For example, making them less bright on some items like the Hydra or the Cateye. Otherwise they are superb textures.
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edit: I found it, haha. Thank you!