So, it's 2024 or later and after carefully following the Viva New Vegas modding guide, you've somehow found your way here to this specific mod which is old enough to be in middle school now. But after using the mod manager and making your way to Gibson Scrap Yard, you're confronted with a big red error! WHAT DO?
1. Open the mod organizer program 2. Right click on the TARDIS mod, and select the option "Open in Explorer" 3. Navigate to the folder of the TARDIS exterior you want, in my case the Peter Davison style style one 4. Move the .bsa file from that folder into the previous folder, the one that includes the two folders and the .esp 5. Boom, done. This mod just isn't setup for our modern, mod organizer needing brains.
If you have any issues, don't talk to me. I'm a dumb monkey like the rest of you. If you are using any other mod managers, or you didn't follow the Viva New Vegas guide, or you've got a mod that would obviously conflict with a mod like this, ESPECIALLY don't talk to me. I won't be able to help you. Good luck!
The only thing I see is a big red marker where the blue box is supposed to be
Edit: Nvm I fixed it But now I'm stuck staring at the destination monitor because there's a weeping angel on the screen and if I blink it will kill me 😨
If I may make a suggestion for this AMAZING mod. If possible, I think it would be pretty cool if you could add a feature where we could set custom locations. For an example, I have a hideout in the deathclaw area across the river. I think it would be cool if I could use this to get there instead of boring fast travel. Also, there is something else I want to mention. I usually keep the Tardis in the Lucky 38 suit AFTER I gain access to said suit so I don't ruin anything, but after the suit is given to me, I upgrade the suit completely, I sometime's (quite often) can't get the Tardis to travel to the suit. Any idea why? Anywho, AMAZING mod, but the custom location thing would be cool too. Just a thought.
isn't this mod missing the texture and mesh files for it to work? i only got .esp and .bsa files out of this and when i went to check on the tardis all i saw is a giant red triangle with ! in the center.
I had a red triangle too and came here for clues like you did. It now works for me, it's a simple file path error.
After using NMM, in my data folder I had agcTARDISnv2.esp and two TARDIS folders that each contain a copy of agcTARDISnv2.bsa, i.e. both versions of the tardis interior. What worked for me was choosing one of those bsa files and moving it into the data folder alongside the esp.
plz help Hi I like the mod but I cant fined a work bench or a working stove ( found the gun loader bench and all I can do with the stove is take out the pilot light cant cook on it ) am I missing something ? thanks for the help .. stay safe
This mod doesn't have a workbench unfortunately. But you can add one with the GECK quite easily. There's a table in the armory which I delete and replace with a workbench.
201 comments
1. Open the mod organizer program
2. Right click on the TARDIS mod, and select the option "Open in Explorer"
3. Navigate to the folder of the TARDIS exterior you want, in my case the Peter Davison style style one
4. Move the .bsa file from that folder into the previous folder, the one that includes the two folders and the .esp
5. Boom, done. This mod just isn't setup for our modern, mod organizer needing brains.
If you have any issues, don't talk to me. I'm a dumb monkey like the rest of you. If you are using any other mod managers, or you didn't follow the Viva New Vegas guide, or you've got a mod that would obviously conflict with a mod like this, ESPECIALLY don't talk to me. I won't be able to help you. Good luck!
Edit: Nvm I fixed it
But now I'm stuck staring at the destination monitor because there's a weeping angel on the screen and if I blink it will kill me 😨
http://fallout.wikia.com/wiki/Unusual_Call_Box
After using NMM, in my data folder I had agcTARDISnv2.esp and two TARDIS folders that each contain a copy of agcTARDISnv2.bsa, i.e. both versions of the tardis interior. What worked for me was choosing one of those bsa files and moving it into the data folder alongside the esp.
Hi I like the mod but I cant fined a work bench or a working stove ( found the gun loader bench and all I can do with the stove is take out the pilot light cant cook on it ) am I missing something ?
thanks for the help ..
stay safe