Fallout New Vegas
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Murfy27

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murfy27

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201 comments

  1. paladinofmana
    paladinofmana
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    So, it's 2024 or later and after carefully following the Viva New Vegas modding guide, you've somehow found your way here to this specific mod which is old enough to be in middle school now. But after using the mod manager and making your way to Gibson Scrap Yard, you're confronted with a big red error! WHAT DO?

    1. Open the mod organizer program
    2. Right click on the TARDIS mod, and select the option "Open in Explorer"
    3. Navigate to the folder of the TARDIS exterior you want, in my case the Peter Davison style style one
    4. Move the .bsa file from that folder into the previous folder, the one that includes the two folders and the .esp
    5. Boom, done. This mod just isn't setup for our modern, mod organizer needing brains.

    If you have any issues, don't talk to me. I'm a dumb monkey like the rest of you. If you are using any other mod managers, or you didn't follow the Viva New Vegas guide, or you've got a mod that would obviously conflict with a mod like this, ESPECIALLY don't talk to me. I won't be able to help you. Good luck!
    1. Zekkiles1
      Zekkiles1
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      Heroes dont always wear capes
  2. KarateChaise
    KarateChaise
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    The only thing I see is a big red marker where the blue box is supposed to be


    Edit: Nvm I fixed it
    But now I'm stuck staring at the destination monitor because there's a weeping angel on the screen and if I blink it will kill me 😨
    1. painpaste
      painpaste
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      how do you fix it? i used a mod manager so idk if i have to redownload it or not
  3. rabbidassassin54
    rabbidassassin54
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    Cannot Find the Darn thing. Looked all over the scrapyard. Where is it?
  4. deio977
    deio977
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    Lovely mod. Even if it's long ago created, I love it. Is there a possibility to summon the TARDIS? Can I do it in GECK or can someone point me a way?
    1. ioioio109
      ioioio109
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      might I suggest the fallout who vegas mod, a much larger mod which includes more landing spots and a summonable tardis and doctor who styled quests
    2. FilthyCasual523
      FilthyCasual523
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      FWV is a buggy mess though.
    3. BlueBoxReven
      BlueBoxReven
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      I agree. FWV needs a complete overhaul top to bottom rework before I download that nightmare of a game crashing mess again
  5. AlphaWalker
    AlphaWalker
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    when i go to the junk yard and find the tardis i find an big red error
  6. Jountax
    Jountax
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    "lore friendly"
    1. SandFalls
      SandFalls
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      The TARDIS does appear in Fallout 1

      http://fallout.wikia.com/wiki/Unusual_Call_Box
  7. YoMamma97
    YoMamma97
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    If I may make a suggestion for this AMAZING mod. If possible, I think it would be pretty cool if you could add a feature where we could set custom locations. For an example, I have a hideout in the deathclaw area across the river. I think it would be cool if I could use this to get there instead of boring fast travel. Also, there is something else I want to mention. I usually keep the Tardis in the Lucky 38 suit AFTER I gain access to said suit so I don't ruin anything, but after the suit is given to me, I upgrade the suit completely, I sometime's (quite often) can't get the Tardis to travel to the suit. Any idea why? Anywho, AMAZING mod, but the custom location thing would be cool too. Just a thought.
  8. i downloaded it but.....i looked all round scrap and there was nothing! I DIDNT SEE TARDIS where is it?
  9. ns20000
    ns20000
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    isn't this mod missing the texture and mesh files for it to work? i only got .esp and .bsa files out of this and when i went to check on the tardis all i saw is a giant red triangle with ! in the center.
    1. 1x1x1x
      1x1x1x
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      I had a red triangle too and came here for clues like you did. It now works for me, it's a simple file path error.

      After using NMM, in my data folder I had agcTARDISnv2.esp and two TARDIS folders that each contain a copy of agcTARDISnv2.bsa, i.e. both versions of the tardis interior. What worked for me was choosing one of those bsa files and moving it into the data folder alongside the esp.
  10. wolfdarkstar
    wolfdarkstar
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    plz help
    Hi I like the mod but I cant fined a work bench or a working stove ( found the gun loader bench and all I can do with the stove is take out the pilot light cant cook on it ) am I missing something ?
    thanks for the help ..
    stay safe
    1. User_42342640
      User_42342640
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      This mod doesn't have a workbench unfortunately. But you can add one with the GECK quite easily. There's a table in the armory which I delete and replace with a workbench.