Fallout New Vegas
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Gopher

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Gopher

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55 comments

  1. lyleo50
    lyleo50
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    I know this mod is old so I'm not expecting a response of any sort by the mod author, so this is merely a warning to anyone who uses RTS. I found a bug while using the NVEC mod which has this mod included. If you use Real Time Settler this will replace the glowing red of any objects you intend on spawning and leave a whole mess of Spotter Reticles. This can completely hinder your building so keep that in mind when you use this mod or the NVEC mod.
    1. SNIPD
      SNIPD
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      • 18 kudos
      thx 4 letting me kno!
  2. gotimas
    gotimas
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    • 13 kudos
    I just wish this was available for fallout 4 targeting
  3. sandysandwich
    sandysandwich
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    VERY nice mod
  4. keithapple
    keithapple
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    Haha reminds me of Virtua Cop.
  5. Gopher
    Gopher
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    Not me. I don't think anyone except moderators can remove comments.
    1. Crowley101
      Crowley101
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      Is it weird that whenever I read one of your comments, either here or on youtube, that I hear your voice in my head saying what you've typed?
    2. shushiboi
      shushiboi
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      Hello Gopher! I think this mod is great!


      I was wondering if you happen to have any other mods that might resemble of the following game attachments from Call of Duty and AVP?

      Modern Warfare 2
      heartbeat sensor

      Aliens: Colonial Marines.
      M314 Motion Tracker

      Alien vs Predator 3
      HUD Motion Tracker


      Black Ops 2
      millimeter scanner


      Advanced Warfare
      threat grenade
  6. OnyxSix
    OnyxSix
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    Think you could maybe set this to only mark enemies when zoomed in on them for a few seconds? Similar to how Far Cry does it, just to stop it from being overpowered.
  7. DerpyCatfish
    DerpyCatfish
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    I don't suppose it would be possible to do something like this for quest markers, similar to Skyrim, would it?

    If so, think you could give something like that a shot? it'd be helpful
    1. aloot
      aloot
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      • 111 kudos
      That'd be cool. Although I don't know if there is anything in the GECK that allows it. I think a modder would need to apply a scripted icon to each and every NPC related to Vanilla quests.
  8. D1n3r0
    D1n3r0
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    • 3 kudos
    I can't get it to work. It causes my game to lock up at the main menu. To bad.
  9. ScrollTron1c
    ScrollTron1c
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    This would be awesome, if it would only show on targets that have a clear line of sight to the player (or Boone, however you read the perk lore-wise).

    Tested it with ED-E and the TAC spotter perk, and it basically works like a wallhack. I shot a few coyotes who were behind some shrubs, which i wouldn't have seen at all with the vanilla red overlay on their models.
    Also the screenshots here on the site also show how it reports exact target locations behind walls.

    So in the current state, it is over the top for my taste. As mentioned, it would be a huge addition to Advanced Recon if it wouldn't reveal everything regardless of line of sight. Currently i only use the TAC for looting due to the conflict of TAC and the spotter perk(s).
  10. deleted3938112
    deleted3938112
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    Something that is a slight annoyance to me is that the red glow is removed which I so very much love.