Fallout New Vegas

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StayLight

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StayLight

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25 comments

  1. MaeseAtorrante
    MaeseAtorrante
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    This is included in YUP.
    1. SageDarkwind
      SageDarkwind
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      Which of the three does YUP include?
    2. Infamous95
      Infamous95
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      YUP sets the subject to unconscious
  2. lightright5
    lightright5
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    please fix fallout 3 ver too
  3. FoxiShandris
    FoxiShandris
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    The Unconscious file doesn't seem to work.
  4. GrimReapers1
    GrimReapers1
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    Location: Whittaker Farmstead

    Scenario: Multiple hostiles sleeping on mattresses laid out upon the floor.

    Without this mod: As soon as I Sandman (any) one of them the remainder wake up and combat ensues.

    With this mod (animation bypassed): All hostiles murdered in their sleep as God intended.

    As of this time I was already maxed level so XP bonus be damned; it's the PRINCIPLE!

    Roleplaying past Level-Ups still exists.
  5. rosey62175
    rosey62175
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    I didn't read all of the comments so this may have been covered, but I found a location where there are a bunch of sleeping NPCs (but you need the NVB II mod to have access to it). The Kill Instantly version sort of works. It still wakes people up but rather than immediately going to "danger" it goes to "caution." Also, because you don't have to wait for the animation there's now enough time to GTFO after you kill the person you were going for. It still won't work for killing an entire room of sleeping NPCs but it's better than it was, and I got what I needed out of it, so thanks!
  6. Haxor007
    Haxor007
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    Is this mod or something like this incorporated in another bulk bug fix mod like MMUE?
  7. mikeloeven
    mikeloeven
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    you said you needed help with keeping nearby sleeping enemies from waking up. well the issue is most likely that when the perk executes the player leaves sneak mode for the duration of the animation so all you need to do is set it up so that the player remains sneaking throughout the perk's execution and the issue will be solved
  8. pvtboxtop
    pvtboxtop
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    does this get rid of the stupid noise it makes?
    1. GrimReapers1
      GrimReapers1
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      Yeah I replaced mine with Rutger Hauer's line from Blade Runner: "Wake up! Time to die."
  9. StayLight
    StayLight
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    No, but I think this can be managed by replacing the little music file with a dummy.
  10. zombie overlord
    zombie overlord
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    Here is a suitable location for a test: The Monte Carlo Suites at night when the good olde, Scorpion Gang is asleep. I did my kills there and the suites have muiltiple hostile NPCs sleeping in the same room.