I'll dig around and see if I can find the betting logic, but so far I haven't found any of the actual AI. But that's largely because I don't know anything at all about AI scripting, so I may be missing something obvious. If anyone spots the AI stuff for how Caravan actually plays, (which probably includes the bet/raise aspect) let me know and I'll see if I can make any good changes to it.
All I see is that something is getting called with a 0.5 modifier, which probably means "bet half your money to start". But I don't know how to dig in to the thing that's being called. I assume I could crank that up to 1.0, and the player would bet everything they had right off the bat, but I don't think that improves anything - it's alreay way too easy to get craploads of money with Caravan (I finished with like 60k caps, most of which came from Caravan, and only boredom prevented making more).
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I have used this in a mod that overhauls caravan: Caravan Overhaul Compilation
Thank you for your hard work.
actually version work fine with last update fallout new vegas?
All I see is that something is getting called with a 0.5 modifier, which probably means "bet half your money to start". But I don't know how to dig in to the thing that's being called. I assume I could crank that up to 1.0, and the player would bet everything they had right off the bat, but I don't think that improves anything - it's alreay way too easy to get craploads of money with Caravan (I finished with like 60k caps, most of which came from Caravan, and only boredom prevented making more).
Downloading and testing.