A really great job, 4760! I have a question if you don't mind, but can you teach me how can you import that model of nwn1 for nwn2? Because I created many model weapons for Nwn1, and I don't know how convert the models for use in Nwn2. Or how create custom models weapon for Nwn2, I would be grateful
The whip is already for NWN2. So is your question about how to import a NWN2 model into NWN1, or do you mean in general how to port NWN1 models to NWN2?
OK I got it to work now. My biggest critique would be the idle animation as it sort of sticks out there and seems kind of a nuesance, especially for a PW. Perhaps have it curl up in the wielder's hand while idle.
Take a look at the image below to see what I mean. Otherwise, congrats for getting this figured out, that is extremely impressive in and of itself! Well done. http://images2.wikia.nocookie.net/__cb20091220032131/snk/images/b/b3/Whipxi.jpg
That's exactly the reason why I'm working on my own version of a whip at the moment See the attack animation here: http://forum.bioware.com/topic/511152-additional-weapon-whip/page-2#entry17898180 And the idle stance here: https://www.dropbox.com/s/q6547wl8airfthu/NWN2_SS_121114_172839.jpg?dl=0
No model appears for me. Using the hak and put baseitems.2da into my override. I assume it's just the standard "balor whip" item in the toolset as your description does not specify. Thanks!
Thanks to MaxStrife, I realized baseitems.2da was missing in the package. It's now added as a third download (will have to go in the override, even for the hak version). I'll prepare a clean package when my own whip model is finished (a few animations still to do).
Désolé, je viens de me rendre compte qu'il manque le fichier baseitems.2da dans le téléchargement. Merci pour le retour, je fais la correction immédiatement !
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I have a question if you don't mind, but can you teach me how can you import that model of nwn1 for nwn2? Because I created many model weapons for Nwn1, and I don't know how convert the models for use in Nwn2. Or how create custom models weapon for Nwn2, I would be grateful
Thanks in advance.
Take a look at the image below to see what I mean. Otherwise, congrats for getting this figured out, that is extremely impressive in and of itself! Well done.
http://images2.wikia.nocookie.net/__cb20091220032131/snk/images/b/b3/Whipxi.jpg
See the attack animation here: http://forum.bioware.com/topic/511152-additional-weapon-whip/page-2#entry17898180
And the idle stance here: https://www.dropbox.com/s/q6547wl8airfthu/NWN2_SS_121114_172839.jpg?dl=0
Thanks for the comment!
You're sure you don't have another baseitems.2da (in a subfolder of the override, or another hak)?
For all playable races, or P_HH? will be enough?
Tu n'imagines pas le nombre de demande que j'ai eu sur notre module pour ce genre d'objet xD
En tout cas ça fonctionne très bien en modifiant la ligne du Whip ! Merci !
As-tu d'autres demandes exotiques ?
It's now added as a third download (will have to go in the override, even for the hak version).
I'll prepare a clean package when my own whip model is finished (a few animations still to do).
Par contre sur mon mod de test le hak ne fonctionne pas, tout du moins, je n'ai pas de texture, ni sur Electron ni IG.
Merci pour le retour, je fais la correction immédiatement !