Neverwinter Nights 2
0 of 0

File information

Last updated

Original upload

Created by

Frank Perez

Uploaded by

Elyzius

Virus scan

Safe to use

Tags for this mod

About this mod

Five-headed hydra model

Permissions and credits
Mirrors
Changelogs
In classical Greek mythology, the hydra was a large, venomous water serpent that lived in the swamps of Lerna. When Heracles was sent to kill the hydra, he found that not only did the creature have nine heads to start with, it grew two new heads for each one he crushed with his club. Eventually, he eliminated the monstrous serpent, but not without help from his nephew Iolaus.

The hydra presented here is a poor cousin to the one that Heracles fought. Because of limitations in the NWN2 engine, this creature sports only five heads and does not have the ability to grow new ones. Nevertheless, it is definitely inspired by Greek mythology and bears little resemblance to the D&D version.


Which File to Download?

If you have never downloaded version 1.01 of the Lernean Hydra, the file to download is Hydra_v_1_2.zip. It contains all the creature's models, skeletons, animations, textures, and sample 2DA files, as well as a custom portrait.

If you have already downloaded version 1.01 of the hydra, you may download HydraPatch_v1_01_to_v1_2.zip instead. The contents of this file are intended to replace the old skeleton and animations of the previous version. The patch file will not work with version 1.0 of the hydra.


Instructions for Use

Unpack the contents of the zip file to your override folder. Sample appearance.2da and wingmodel.2da files are provided for your convenience.

In the toolset, drop any creature in an area and change its Appearance to _Hydra or _HydraTintable. The former is non-tintable, and the latter is tintable. The non-tintable version has better colors because some of the subtlety of coloration is lost in making tintable textures.

Under the creature's properties, set Wings to HydraTongue. This will give the creature a forked tongue that will flicker in and out.

It is highly recommended that you change the creature's Custom Portrait to po_hydra because the default game-generated portrait is not very good.

Please note that the number of heads that this hydra has is fixed at five. Because of the game engine's limitations, the hydra cannot grow new heads.


Recommended Files
If you want to add breath weapons to the hydra, look no further than Dann Pigdon's Hydra Breath Effects. He did an awesome job creating the scripts and vfx to go with the hydra model.

You may also want to download Dann's Hydra Creature Scripts, which uses vfx and scripts to create a decapitation effect on the hydra.