unfortunately this, nor concept art ghostfence replacer, are compatible with RR Mod Series - Ghostgate Fortress, nor beautiful cities of morrowind for that matter :C
Love the aesthetic of this but for some reason certain "panels" of the ghostfence seem to flicker and disappear depending on where i'm looking. Any idea why? EDIT: Nevermind, the problem seems to be on my end. Lovely mod anyways though.
Probably the best grafitti mod for TES I ever saw. A small addition for Writing on the Wall could be blood written dying messages on the other side of the Ghostfence. They could been written by Blight victims who still have shreds of sanity in their rotten brains. Or by Dreamer Pilgrims on their way to the Sixth House. But more likely from poor, stranded souls who couldn't get out.
They are already compatible, but not with the glowmap I added. So only install these two textures: tx_gg_fence_01.dds, tx_gg_fence_02.dds. (and sound emitter if you want)
It's designed to look good either way, but you can make a patch for the glowmap with NifSkope (not too hard). Open the following meshes from Piratelord's mod, then allow them to use a glowmap, then point them each to tx_gg_fence_02_g.dds from my mod. The emission color can be red or white.
Ahhhh, how is it even possible that I didn't notice this before it appeared on the top files, I'm checking new files regulary! This is just so... great! I love it! Great work and thanks for sharing it. Now I will rebrowse all the files posted from December 2016 til now... (why did it take this one so long to appear in the top files, grrr) Mind if I share a link on Tumblr? (with credits ofc)
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EDIT: Nevermind, the problem seems to be on my end. Lovely mod anyways though.
A small addition for Writing on the Wall could be blood written dying messages on the other side of the Ghostfence. They could been written by Blight victims who still have shreds of sanity in their rotten brains. Or by Dreamer Pilgrims on their way to the Sixth House. But more likely from poor, stranded souls who couldn't get out.
Edit: It works fine. Not sure why I thought it wouldn't.
(and sound emitter if you want)
It's designed to look good either way, but you can make a patch for the glowmap with NifSkope (not too hard). Open the following meshes from Piratelord's mod, then allow them to use a glowmap, then point them each to tx_gg_fence_02_g.dds from my mod. The emission color can be red or white.
Meshes\x\Ex_GG_fence_s_01.nif
Meshes\x\Ex_GG_fence_s_02.nif
Meshes\x\Ex_GG_fence_s_03.nif
Meshes\x\Ex_GG_fence_s_04.nif
This is just so... great! I love it! Great work and thanks for sharing it.
Now I will rebrowse all the files posted from December 2016 til now... (why did it take this one so long to appear in the top files, grrr)
Mind if I share a link on Tumblr? (with credits ofc)