Morrowind
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CemKey

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CemKey

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17 comments

  1. maxachh
    maxachh
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    Круто! Как раз то что нужно!
  2. aldhizak
    aldhizak
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    For anyone who has some issues with this mod after installing the latest Morrowind Rebirth mod, I fixed mine by copying these files from the previous Morrowind Rebirth mod to your Data Files folder:

    xbase_animkna.nif, xbase_animkna.kf, xbase_anim.nif, xbase_anim_female.nif.

    After copying those files, you can install this mod by replacing the files from the mod you downloaded.

    I personally used these files from the Morrowind Rebirth file I downloaded in September 2019 since it's still in my drive (Morrowind Rebirth-37795-5-0-1561155772.rar).
  3. popotata
    popotata
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    I am glad someone made this.  Thank you so much... it has bothered me for forever!
  4. MizterMoonshine
    MizterMoonshine
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    Does this conflict with "Jamming off" which reduces the size of the actor collision mesh?
    1. CemKey
      CemKey
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      • 52 kudos
      Yes.
  5. aldhizak
    aldhizak
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    this mod looks underrated. i couldn't find any mods that actually change the Morrowind horrible character proportion except this one... Thank you author!
  6. Luj1
    Luj1
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    I guess this conflicts with pretty much everything related to clothing/armor/equipment?
    1. CemKey
      CemKey
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      Conflicts are, but they are almost invisible, unless of course you will not look at the ankle under a microscope.
    2. OffworldDevil
      OffworldDevil
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      It's not so bad unless the NPC has boots on, since the left boot is higher on the shin than the right boot, and the wide frills on Indoril boots clip through the foot and drag on the ground. All pants and boots clip through the foot, but these are the most noticeable issues.

      It is fixable if the shin parts of pants and boots are shortened and raised via NifSkope, I think. I could probably do it, but I'll need to research/gain permissions for Better Clothes and its expansions, Galleo's Clothes, and Better MW Armor.
  7. OffworldDevil
    OffworldDevil
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    Does this affect beast races, and humanoid creatures such as skeletons and Dremora? If not, I'd like to request a version for those as well.
    1. CemKey
      CemKey
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      No, it does not. Humanoid beings need to rework models, so it's better to redo everything. And what do you advise with the bestial races? How do they change the proportions?
    2. OffworldDevil
      OffworldDevil
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      "And what do you advise with the bestial races?"

      Same as the other races: shorter leg/calf proportions. Presently they look like they have long frog legs. I'm fine with the feet, though.
    3. CemKey
      CemKey
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      Try what you like best.
      https://yadi.sk/d/reD-JOpe3UzbUS
    4. OffworldDevil
      OffworldDevil
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      Thanks! Greatly appreciated. =)
  8. TaxAkla
    TaxAkla
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    I liked your mod but the loss of height is very perceptible. So, is there any chance of a new version that keep the leg fix but do not affect the final height?
    1. Capostrophic
      Capostrophic
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      Yes, he's going to release it soon.
      Actually there were quite a few versions of this modified skeleton dating from Spring 2016, they just weren't released on Nexus.
    2. CemKey
      CemKey
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      It is possible to increase the growth of Construction Set is not an animal races. But there are conflicts with plugins changing races and all the new races will be small, if not to increase, too.
      it is necessary to lengthen the hand, and it will look awful to save growth. Something like that: https://im0-tub-ru.yandex.net/i?id=edad6487d0606c20cc399bcde5da6442-l&n=13
      I am now trying to extend their not stretching and overall increase. Because the figure has become a little more broad-shouldered. http://pic.fullrest.ru/n7uwAmB2.jpg